public void Update() { if (Game3Global.GetGameState() == GameState.GS_PLAY) { //countdown Timer if (parashootCount > 0) { timer -= Time.deltaTime; if (timer <= 0) { timer += Random.Range(lvling.minParashootLength, lvling.maxParashootLength); float randPos = Random.Range(-2.0f, 2.0f); Vector2 spawnPos = parentObj.transform.position; spawnPos.x += randPos; //spawn Parashoot GameObject obj = GameObject.Instantiate(Game3Global.pGlobal.ParashootPrefabs) as GameObject; obj.transform.position = spawnPos; obj.transform.parent = parentObj.transform; Parashoot pComp = obj.GetComponent <Parashoot>(); //random Att ParashootType ran = (ParashootType)Random.Range(0, lvling.CatagoryCount + 1); float parashootSpeed = Random.Range(lvling.minParashootSpeed, lvling.maxParashootSpeed); pComp.SetParentWave(this); pComp.SetParashoot(ran); pComp.SetSpeed(parashootSpeed); parashootCount--; } } } // if (parashootCount <= 0) // { // Destroy (gameObject); // } }
void OnTriggerExit2D(Collider2D other) { if (other.tag == "GameBound") { // Debug.Log("Item Lost"); MainSoundSrc.PlaySound("wrong"); Game3Global.BirdWrong(); Game3Global.DecreaseLife(); Game3Global.BrokeCombo(); Destroy(this.gameObject); } }
public void CheckPerfectWave() { if (parashootClear <= 0) { if (IsPerfect) { MainSoundSrc.PlaySound("right"); Game3Global.BirdOK(); Game3Global.AddScore(10000); } Destroy(gameObject); } }
void OnTriggerExit2D(Collider2D other) { if (other.tag == "GameBound") { MainSoundSrc.PlaySound("wrong"); Game3Global.BirdWrong(); Game3Global.DecreaseLife(); Game3Global.BrokeCombo(); Destroy(this.gameObject); } if (other.tag == "Trash") { IsEnterTrash = false; } }
// Update is called once per frame void Update() { Vector2 pos = TouchInterface.GetTouchPosition(); bool isTouchDown = TouchInterface.GetTouchDown(); bool isTouchUp = TouchInterface.GetTouchUp(); if (isTouchDown && GetComponent <Collider2D>().OverlapPoint(pos)) { if (Game3Global.pGlobal.dragObject == null) { Game3Global.pGlobal.dragObject = this; IsTouch = true; } } if (isTouchUp && Game3Global.pGlobal.dragObject == this) { //calculate score if (Game3Global.pGlobal.boxObject != null) { if (Game3Global.pGlobal.boxObject.type == this.type) { //correct MainSoundSrc.PlaySound("right"); Game3Global.BirdOK(); Game3Global.AddScore(300); Game3Global.AddCombo(); Game3_LvlingStat.AddEXP(); parentWave.ParashootClear(); Destroy(this.gameObject); } else { MainSoundSrc.PlaySound("wrong"); Game3Global.BirdWrong(); Game3Global.BrokeCombo(); Game3Global.DecreaseLife(); parentWave.ParashootClear(false); Destroy(this.gameObject); } } Game3Global.pGlobal.dragObject = null; IsTouch = false; } if (IsTouch) { touchPos = pos; } else { if (IsEnterTrash) { if (type != ParashootType.PARA_OTHER) { MainSoundSrc.PlaySound("wrong"); Game3Global.BirdWrong(); Game3Global.BrokeCombo(); Game3Global.DecreaseLife(); parentWave.ParashootClear(false); } else { MainSoundSrc.PlaySound("bin"); parentWave.ParashootClear(); } Game3Global.TrashEnter(); Destroy(this.gameObject); } } UpdatePosition(); }
// Use this for initialization void Awake() { pGlobal = this; }