Exemple #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     player = new Player(GraphicsDevice);
     player.Initialize();
     base.Initialize();
     this.IsMouseVisible = true;
 }
Exemple #2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     SpriteFont font = Content.Load<SpriteFont>("font");
     player = new Player(GraphicsDevice,font );
     player.Initialize();
     base.Initialize();
     this.IsMouseVisible = true;
 }