void makeMoveTest(Actor a) { List <Vector2> points = new List <Vector2>(); for (int i = 0; i < 500; i += 10) { for (int j = 0; j < 500; j += 10) { if (scn.TryCollision(a, new Vector2(i, j))) { points.Add(new Vector2(i, j)); } } } }