public ModelManager(Game game, Camera camera, HeightMapInfo heightMapInfo) : base(game) { this.game = game; this.camera = camera; heightmapCollision = new HeightmapCollision(heightMapInfo); }
public HeightmapCollision(HeightMapInfo heightMapInfo) { this.heightMapInfo = heightMapInfo; }
public Game1() { graphics = new GraphicsDeviceManager(this); heightMapInfo = new HeightMapInfo(); Content.RootDirectory = "Content"; }