private void DrawWebView() { if (SteamWrapper.SteamHtml.Texture != null) { Render.StartText(); Render.MySpriteBatch.Draw(SteamWrapper.SteamHtml.Texture, GraphicsDevice.Viewport.Bounds, Color.White); Render.EndText(); } }
public void DrawUi() { Render.StandardRenderSetup(); if (GameClass.Game.UnitDisplayEnabled && MyPlayerValue != 0) { DrawSelectedInfo(); } DrawMouseUi(AfterUi: true); if (MyPlayerNumber == 0) { return; } Render.StartText(); DrawUiText(); //MapEditorUiText(); Render.EndText(); }
public void Draw() { vec2 pos = GameClass.Screen * new vec2(.5f, .8f) - UserMessage.Spacing * UserMessages.Count; bool TextStartedAlready = Render.TextStarted; if (!TextStartedAlready) { Render.StartText(); } foreach (var message in UserMessages) { message.Draw(pos); pos += UserMessage.Spacing; } if (!TextStartedAlready) { Render.EndText(); } }