/// <summary>
        /// 动物栏等级段加成
        /// </summary>
        /// <returns></returns>
        public static System.Numerics.BigInteger GetLevelAddition(Config.buildupCell buildupCell, int level)
        {
            var lvshage = buildupCell.lvshage;
            int idx     = PlayerDataModule.FindLevelRangIndex01(lvshage, level);
            var idx01   = System.Numerics.BigInteger.Parse("1");

            for (int i = 0; i <= idx; i++)
            {
                idx01 = idx01 * buildupCell.lvshagecoefficient[i];
            }
            //LogWarp.LogErrorFormat(" 测试:动物栏 Lv={0},下标={1} 等级段加成={2}", level, idx, idx01);
            return(idx01);
        }