public void CreateEnemies(List <AI.NeuralNetwork> neuralNetworks) { OpponentsCreator.CreateOpponents(enemies, SpawnerGenerator, neuralNetworks); }
public void CreateEnemies() { OpponentsCreator.CreateOpponents(enemies, SpawnerGenerator); }
public void CreateEnemies(List <AI.NeuralNetwork> neuralNetworks) { OpponentsCreator.CreateOpponents(enemies, SpawnerGenerator, neuralNetworks); }
public void CreateEnemies() { OpponentsCreator.CreateOpponents(enemies, SpawnerGenerator); }