public static void init(LanguageType languageType)
        {
            items  = new Dictionary <string, Dictionary <string, string> >();
            items2 = new Dictionary <string, Dictionary <string, Dictionary <string, string> > >();
            string           name  = "app:lang/" + languageType.ToString() + ".json";
            List <FileEntry> langs = ModsManager.GetEntries(".json");

            try
            {//没有找到文件,加载默认
                Stream ssa = Storage.OpenFile(name, OpenFileMode.Read);
                loadJson(ssa);
                foreach (FileEntry entry in langs)
                {
                    string filename = Storage.GetFileName(entry.Filename);
                    if (filename.StartsWith(languageType.ToString()))
                    { //加载该语言包
                        loadJson(entry.Stream); break;
                    }
                }
            }
            catch {
                loadJson(Storage.OpenFile("app:lang/" + LanguageType.zh_CN.ToString() + ".json", OpenFileMode.Read));
                foreach (FileEntry entry in langs)
                {
                    string filename = Storage.GetFileName(entry.Filename);
                    if (filename.StartsWith(LanguageType.zh_CN.ToString()))
                    { //加载该语言包
                        loadJson(entry.Stream); break;
                    }
                }
            }
        }
Exemple #2
0
        public static void Initialize()
        {
            Directory.CreateDirectory(Path =
#if ENV_ANDROID
#if Survivalcraft
                                          //ModsManager.Combine(Android.OS.Environment.ExternalStorageDirectory.AbsolutePath, "Survivalcraft/Mods"))
                                          //ModsManager.Combine(((AndroidSdCardExternalContentProvider)ExternalContentManager.m_providers).m_rootDirectory, "Survivalcraft/Mods"))
                                          //ModsManager.Combine(Storage.GetDirectoryName(Window.Activity.GetExternalFilesDir(Environment.DirectoryPictures).AbsolutePath), "Survivalcraft/Mods"))
                                          "/sdcard/Survivalcraft/Mods"
#elif Bugs
                                          "/sdcard/Bugs/Mods"
#else
                                          "/sdcard/RuthlessConquest/Mods"
#endif
#elif USE_DATA_PATH
                                          Storage.GetSystemPath("data:Mods")
#else
                                          "Mods"
#endif
                                      );
            ModsManager.Initialize();
            ContentCache.AddPackage(Storage.OpenFile("app:Content.pak", OpenFileMode.Read));
            for (var enumerator = ModsManager.GetEntries(".pak").GetEnumerator(); enumerator.MoveNext();)
            {
                ContentCache.AddPackage(enumerator.Current.Stream);
            }
        }
Exemple #3
0
 public static Stream GetTargetFile(string name, bool throwIfNotFound = true)
 {
     for (var enumerator = ModsManager.GetEntries(Storage.GetExtension(name)).GetEnumerator(); enumerator.MoveNext();)
     {
         if (string.Equals(Path.GetFileName(enumerator.Current.Filename), name, StringComparison.OrdinalIgnoreCase))
         {
             return(enumerator.Current.Stream);
         }
     }
     if (throwIfNotFound)
     {
         throw new InvalidOperationException(name + " not found.");
     }
     return(null);
 }
Exemple #4
0
 public static void Initialize()
 {
     ModsManager.Initialize();
     ContentCache.AddPackage("app:/Content.pak", Encoding.UTF8.GetBytes(Pad()), new byte[1]
     {
         63
     });
     LanguageControl.init(ModsManager.modSettings.languageType);
     List <FileEntry> .Enumerator enumerator = ModsManager.GetEntries(".pak").GetEnumerator();
     while (enumerator.MoveNext())
     {
         ContentCache.AddPackage(() => enumerator.Current.Stream, Encoding.UTF8.GetBytes(Pad()), new byte[1]
         {
             63
         });
     }
 }
Exemple #5
0
 public static void Initialize()
 {
     if (m_gameDatabase == null)
     {
         XElement node = ContentManager.Get <XElement>("Database");
         ContentManager.Dispose("Database");
         ModsManager.CombineXml(node, ModsManager.GetEntries(".xdb"), "Guid", "Name");
         m_gameDatabase = new GameDatabase(XmlDatabaseSerializer.LoadDatabase(node));
         foreach (DatabaseObject explicitNestingChild in GameDatabase.Database.Root.GetExplicitNestingChildren(GameDatabase.EntityTemplateType, directChildrenOnly: false))
         {
             ValuesDictionary valuesDictionary = new ValuesDictionary();
             valuesDictionary.PopulateFromDatabaseObject(explicitNestingChild);
             m_valueDictionaries.Add(explicitNestingChild.Name, valuesDictionary);
         }
         return;
     }
     throw new InvalidOperationException("Database already loaded.");
 }
        public override void Initialize()
        {
            if (Initialize1 != null)
            {
                Initialize1();
                return;
            }
            int num = 0;
            Dictionary <int, ClothingData> dictionary = new Dictionary <int, ClothingData>();
            IEnumerator <XElement>         enumerator = ModsManager.CombineXml(ContentManager.Get <XElement>("Clothes"), ModsManager.GetEntries(".clo"), "Index", "Clothes").Elements().GetEnumerator();

            while (enumerator.MoveNext())
            {
                XElement item           = enumerator.Current;
                string   newDescription = LanguageControl.GetBlock(string.Format("{0}:{1}", GetType().Name, Index), "Description");
                string   newDisplayName = LanguageControl.GetBlock(string.Format("{0}:{1}", GetType().Name, Index), "DisplayName");
                if (item.Attribute("DisplayName") != null && item.Attribute("Description") != null)
                {
                    newDisplayName = XmlUtils.GetAttributeValue <string>(item, "DisplayName");
                    newDescription = XmlUtils.GetAttributeValue <string>(item, "Description");
                }
                ClothingData clothingData = new ClothingData
                {
                    Index                    = XmlUtils.GetAttributeValue <int>(item, "Index"),
                    DisplayIndex             = num++,
                    DisplayName              = newDisplayName,
                    Slot                     = XmlUtils.GetAttributeValue <ClothingSlot>(item, "Slot"),
                    ArmorProtection          = XmlUtils.GetAttributeValue <float>(item, "ArmorProtection"),
                    Sturdiness               = XmlUtils.GetAttributeValue <float>(item, "Sturdiness"),
                    Insulation               = XmlUtils.GetAttributeValue <float>(item, "Insulation"),
                    MovementSpeedFactor      = XmlUtils.GetAttributeValue <float>(item, "MovementSpeedFactor"),
                    SteedMovementSpeedFactor = XmlUtils.GetAttributeValue <float>(item, "SteedMovementSpeedFactor"),
                    DensityModifier          = XmlUtils.GetAttributeValue <float>(item, "DensityModifier"),
                    IsOuter                  = XmlUtils.GetAttributeValue <bool>(item, "IsOuter"),
                    CanBeDyed                = XmlUtils.GetAttributeValue <bool>(item, "CanBeDyed"),
                    Layer                    = XmlUtils.GetAttributeValue <int>(item, "Layer"),
                    PlayerLevelRequired      = XmlUtils.GetAttributeValue <int>(item, "PlayerLevelRequired"),
                    Texture                  = ContentManager.Get <Texture2D>(XmlUtils.GetAttributeValue <string>(item, "TextureName")),
                    ImpactSoundsFolder       = XmlUtils.GetAttributeValue <string>(item, "ImpactSoundsFolder"),
                    Description              = newDescription
                };
                dictionary.Add(clothingData.Index, clothingData);
            }
            m_clothingData = new ClothingData[dictionary.Count];
            for (int i = 0; i < dictionary.Count; i++)
            {
                m_clothingData[i] = dictionary[i];
            }
            Model playerModel = CharacterSkinsManager.GetPlayerModel(PlayerClass.Male);

            Matrix[] array = new Matrix[playerModel.Bones.Count];
            playerModel.CopyAbsoluteBoneTransformsTo(array);
            int index  = playerModel.FindBone("Hand1").Index;
            int index2 = playerModel.FindBone("Hand2").Index;

            array[index]  = Matrix.CreateRotationY(0.1f) * array[index];
            array[index2] = Matrix.CreateRotationY(-0.1f) * array[index2];
            m_innerMesh   = new BlockMesh();
            foreach (ModelMesh mesh in playerModel.Meshes)
            {
                Matrix matrix = array[mesh.ParentBone.Index];
                foreach (ModelMeshPart meshPart in mesh.MeshParts)
                {
                    Color color = Color.White * 0.8f;
                    color.A = byte.MaxValue;
                    m_innerMesh.AppendModelMeshPart(meshPart, matrix, makeEmissive: false, flipWindingOrder: false, doubleSided: false, flipNormals: false, Color.White);
                    m_innerMesh.AppendModelMeshPart(meshPart, matrix, makeEmissive: false, flipWindingOrder: true, doubleSided: false, flipNormals: true, color);
                }
            }
            Model outerClothingModel = CharacterSkinsManager.GetOuterClothingModel(PlayerClass.Male);

            Matrix[] array2 = new Matrix[outerClothingModel.Bones.Count];
            outerClothingModel.CopyAbsoluteBoneTransformsTo(array2);
            int index3 = outerClothingModel.FindBone("Leg1").Index;
            int index4 = outerClothingModel.FindBone("Leg2").Index;

            array2[index3] = Matrix.CreateTranslation(-0.02f, 0f, 0f) * array2[index3];
            array2[index4] = Matrix.CreateTranslation(0.02f, 0f, 0f) * array2[index4];
            m_outerMesh    = new BlockMesh();
            foreach (ModelMesh mesh2 in outerClothingModel.Meshes)
            {
                Matrix matrix2 = array2[mesh2.ParentBone.Index];
                foreach (ModelMeshPart meshPart2 in mesh2.MeshParts)
                {
                    Color color2 = Color.White * 0.8f;
                    color2.A = byte.MaxValue;
                    m_outerMesh.AppendModelMeshPart(meshPart2, matrix2, makeEmissive: false, flipWindingOrder: false, doubleSided: false, flipNormals: false, Color.White);
                    m_outerMesh.AppendModelMeshPart(meshPart2, matrix2, makeEmissive: false, flipWindingOrder: true, doubleSided: false, flipNormals: true, color2);
                }
            }
            base.Initialize();
        }
Exemple #7
0
        // Replace ClothingBlock.Initialize
        public override void Initialize()
        {
            var num        = 0;
            var dictionary = new Dictionary <int, ClothingData>();

            for (var i = ContentManager.CombineXml(ContentManager.Get <XElement>("Clothes"), ModsManager.GetEntries(".clo"), "Index", "DisplayName", "Clothes").Elements().GetEnumerator(); i.MoveNext();)
            {
                var element      = i.Current;
                var clothingData = new ClothingData
                {
                    Index                    = XmlUtils.GetAttributeValue <int>(element, "Index"),
                    DisplayIndex             = num++,
                    DisplayName              = XmlUtils.GetAttributeValue <string>(element, "DisplayName"),
                    Slot                     = XmlUtils.GetAttributeValue <ClothingSlot>(element, "Slot"),
                    ArmorProtection          = XmlUtils.GetAttributeValue <float>(element, "ArmorProtection"),
                    Sturdiness               = XmlUtils.GetAttributeValue <float>(element, "Sturdiness"),
                    Insulation               = XmlUtils.GetAttributeValue <float>(element, "Insulation"),
                    MovementSpeedFactor      = XmlUtils.GetAttributeValue <float>(element, "MovementSpeedFactor"),
                    SteedMovementSpeedFactor = XmlUtils.GetAttributeValue <float>(element, "SteedMovementSpeedFactor"),
                    DensityModifier          = XmlUtils.GetAttributeValue <float>(element, "DensityModifier"),
                    IsOuter                  = XmlUtils.GetAttributeValue <bool>(element, "IsOuter"),
                    CanBeDyed                = XmlUtils.GetAttributeValue <bool>(element, "CanBeDyed"),
                    Layer                    = XmlUtils.GetAttributeValue <int>(element, "Layer"),
                    PlayerLevelRequired      = XmlUtils.GetAttributeValue <int>(element, "PlayerLevelRequired"),
                    Texture                  = ContentManager.Get <Texture2D>(XmlUtils.GetAttributeValue <string>(element, "TextureName")),
                    ImpactSoundsFolder       = XmlUtils.GetAttributeValue <string>(element, "ImpactSoundsFolder"),
                    Description              = XmlUtils.GetAttributeValue <string>(element, "Description")
                };
                dictionary[clothingData.Index] = clothingData;
            }

            m_clothingData = new ClothingData[dictionary.Count];
            int index;

            for (index = 0; index < dictionary.Count; ++index)
            {
                m_clothingData[index] = dictionary[index];
            }
            var playerModel         = CharacterSkinsManager.GetPlayerModel(PlayerClass.Male);
            var absoluteTransforms1 = new Matrix[playerModel.Bones.Count];

            playerModel.CopyAbsoluteBoneTransformsTo(absoluteTransforms1);
            index = playerModel.FindBone("Hand1", true).Index;
            int index2 = playerModel.FindBone("Hand2", true).Index;

            absoluteTransforms1[index]  = Matrix.CreateRotationY(0.1f) * absoluteTransforms1[index];
            absoluteTransforms1[index2] = Matrix.CreateRotationY(-0.1f) * absoluteTransforms1[index2];
            m_innerMesh = new BlockMesh();
            foreach (var mesh in playerModel.Meshes)
            {
                var matrix = absoluteTransforms1[mesh.ParentBone.Index];
                foreach (var meshPart in mesh.MeshParts)
                {
                    var color = Color.White * 0.8f;
                    color.A = byte.MaxValue;
                    m_innerMesh.AppendModelMeshPart(meshPart, matrix, false, false, false, false, Color.White);
                    m_innerMesh.AppendModelMeshPart(meshPart, matrix, false, true, false, true, color);
                }
            }

            var outerClothingModel  = CharacterSkinsManager.GetOuterClothingModel(PlayerClass.Male);
            var absoluteTransforms2 = new Matrix[outerClothingModel.Bones.Count];

            outerClothingModel.CopyAbsoluteBoneTransformsTo(absoluteTransforms2);
            var index3 = outerClothingModel.FindBone("Leg1", true).Index;
            var index4 = outerClothingModel.FindBone("Leg2", true).Index;

            absoluteTransforms2[index3] = Matrix.CreateTranslation(-0.02f, 0.0f, 0.0f) * absoluteTransforms2[index3];
            absoluteTransforms2[index4] = Matrix.CreateTranslation(0.02f, 0.0f, 0.0f) * absoluteTransforms2[index4];
            m_outerMesh = new BlockMesh();
            foreach (var mesh in outerClothingModel.Meshes)
            {
                var matrix = absoluteTransforms2[mesh.ParentBone.Index];
                foreach (var meshPart in mesh.MeshParts)
                {
                    var color = Color.White * 0.8f;
                    color.A = byte.MaxValue;
                    m_outerMesh.AppendModelMeshPart(meshPart, matrix, false, false, false, false, Color.White);
                    m_outerMesh.AppendModelMeshPart(meshPart, matrix, false, true, false, true, color);
                }
            }

            base.Initialize();
        }
        public static void Initialize()
        {
            if (Initialize1 != null)
            {
                Initialize1(); return;
            }
            XElement source1 = ContentManager.Get <XElement>("CraftingRecipes");

            ModsManager.CombineXml(source1, ModsManager.GetEntries(".cr"), "Description", "Result", "Recipes");
            IEnumerable <XElement> source2 = source1.Descendants("Recipe");

            foreach (XElement item in source2)
            {
                CraftingRecipe craftingRecipe = new CraftingRecipe();
                string         attributeValue = XmlUtils.GetAttributeValue <string>(item, "Result");
                string         desc           = LanguageControl.GetBlock(attributeValue, "CRDescription");
                if (item.Attribute("Description") != null)
                {
                    desc = XmlUtils.GetAttributeValue <string>(item, "Description");
                }
                craftingRecipe.ResultValue = DecodeResult(attributeValue);
                craftingRecipe.ResultCount = XmlUtils.GetAttributeValue <int>(item, "ResultCount");
                string attributeValue2 = XmlUtils.GetAttributeValue(item, "Remains", string.Empty);
                if (!string.IsNullOrEmpty(attributeValue2))
                {
                    craftingRecipe.RemainsValue = DecodeResult(attributeValue2);
                    craftingRecipe.RemainsCount = XmlUtils.GetAttributeValue <int>(item, "RemainsCount");
                }
                craftingRecipe.RequiredHeatLevel   = XmlUtils.GetAttributeValue <float>(item, "RequiredHeatLevel");
                craftingRecipe.RequiredPlayerLevel = XmlUtils.GetAttributeValue(item, "RequiredPlayerLevel", 1f);
                craftingRecipe.Description         = desc;
                craftingRecipe.Message             = XmlUtils.GetAttributeValue <string>(item, "Message", null);
                if (craftingRecipe.ResultCount > BlocksManager.Blocks[Terrain.ExtractContents(craftingRecipe.ResultValue)].MaxStacking)
                {
                    throw new InvalidOperationException($"In recipe for \"{attributeValue}\" ResultCount is larger than max stacking of result block.");
                }
                if (craftingRecipe.RemainsValue != 0 && craftingRecipe.RemainsCount > BlocksManager.Blocks[Terrain.ExtractContents(craftingRecipe.RemainsValue)].MaxStacking)
                {
                    throw new InvalidOperationException($"In Recipe for \"{attributeValue2}\" RemainsCount is larger than max stacking of remains block.");
                }
                Dictionary <char, string> dictionary = new Dictionary <char, string>();
                foreach (XAttribute item2 in from a in item.Attributes()
                         where a.Name.LocalName.Length == 1 && char.IsLower(a.Name.LocalName[0])
                         select a)
                {
                    DecodeIngredient(item2.Value, out string craftingId, out int?data);
                    if (BlocksManager.FindBlocksByCraftingId(craftingId).Length == 0)
                    {
                        throw new InvalidOperationException($"Block with craftingId \"{item2.Value}\" not found.");
                    }
                    if (data.HasValue && (data.Value < 0 || data.Value > 262143))
                    {
                        throw new InvalidOperationException($"Data in recipe ingredient \"{item2.Value}\" must be between 0 and 0x3FFFF.");
                    }
                    dictionary.Add(item2.Name.LocalName[0], item2.Value);
                }
                string[] array = item.Value.Trim().Split(new string[] { "\n" }, StringSplitOptions.None);
                for (int i = 0; i < array.Length; i++)
                {
                    int num  = array[i].IndexOf('"');
                    int num2 = array[i].LastIndexOf('"');
                    if (num < 0 || num2 < 0 || num2 <= num)
                    {
                        throw new InvalidOperationException("Invalid recipe line.");
                    }
                    string text = array[i].Substring(num + 1, num2 - num - 1);
                    for (int j = 0; j < text.Length; j++)
                    {
                        char c = text[j];
                        if (char.IsLower(c))
                        {
                            string text2 = dictionary[c];
                            craftingRecipe.Ingredients[j + i * 3] = text2;
                        }
                    }
                }
                m_recipes.Add(craftingRecipe);
            }
            Block[] blocks = BlocksManager.Blocks;
            foreach (Block block in blocks)
            {
                m_recipes.AddRange(block.GetProceduralCraftingRecipes());
            }
            m_recipes.Sort(delegate(CraftingRecipe r1, CraftingRecipe r2)
            {
                int y = r1.Ingredients.Count((string s) => !string.IsNullOrEmpty(s));
                int x = r2.Ingredients.Count((string s) => !string.IsNullOrEmpty(s));
                return(Comparer <int> .Default.Compare(x, y));
            });
        }
Exemple #9
0
        public static void Initialize()
        {
            m_recipes = new List <CraftingRecipe>();
            for (var i = ContentManager.CombineXml(ContentManager.Get <XElement>("CraftingRecipes"), ModsManager.GetEntries(".cr"), "Description", "Result", "Recipes").Descendants("Recipe").GetEnumerator(); i.MoveNext();)
            {
                var descendant      = i.Current;
                var recipe          = new CraftingRecipe();
                var attributeValue1 = XmlUtils.GetAttributeValue <string>(descendant, "Result");
                recipe.ResultValue = DecodeResult(attributeValue1);
                recipe.ResultCount = XmlUtils.GetAttributeValue <int>(descendant, "ResultCount");
                var attributeValue2 = XmlUtils.GetAttributeValue(descendant, "Remains", string.Empty);
                if (!string.IsNullOrEmpty(attributeValue2))
                {
                    recipe.RemainsValue = DecodeResult(attributeValue2);
                    recipe.RemainsCount = XmlUtils.GetAttributeValue <int>(descendant, "RemainsCount");
                }

                recipe.RequiredHeatLevel = XmlUtils.GetAttributeValue <float>(descendant, "RequiredHeatLevel");
                recipe.Description       = XmlUtils.GetAttributeValue <string>(descendant, "Description");
                if (recipe.ResultCount >
                    BlocksManager.Blocks[Terrain.ExtractContents(recipe.ResultValue)].MaxStacking)
                {
                    throw new InvalidOperationException(string.Format(
                                                            "In recipe for \"{0}\" ResultCount is larger than max stacking of result block.",
                                                            new object[1] {
                        attributeValue1
                    }));
                }
                if (recipe.RemainsValue != 0 && recipe.RemainsCount >
                    BlocksManager.Blocks[Terrain.ExtractContents(recipe.RemainsValue)].MaxStacking)
                {
                    throw new InvalidOperationException(string.Format(
                                                            "In Recipe for \"{0}\" RemainsCount is larger than max stacking of remains block.",
                                                            new object[1] {
                        attributeValue2
                    }));
                }
                var dictionary = new Dictionary <char, string>();
                foreach (var xattribute in descendant.Attributes().Where(a =>
                                                                         a.Name.LocalName.Length == 1 && char.IsLower(a.Name.LocalName[0])))
                {
                    string craftingId;
                    int?   data;
                    DecodeIngredient(xattribute.Value, out craftingId, out data);
                    if (BlocksManager.FindBlocksByCraftingId(craftingId).Length == 0)
                    {
                        throw new InvalidOperationException(string.Format("Block with craftingId \"{0}\" not found.",
                                                                          new object[1] {
                            xattribute.Value
                        }));
                    }
                    if (data.HasValue && (data.Value < 0 || data.Value > 262143))
                    {
                        throw new InvalidOperationException(string.Format(
                                                                "Data in recipe ingredient \"{0}\" must be between 0 and 0x3FFFF.",
                                                                new object[1] {
                            xattribute.Value
                        }));
                    }
                    dictionary.Add(xattribute.Name.LocalName[0], xattribute.Value);
                }

                var strArray = descendant.Value.Trim().Split('\n');
                for (var index1 = 0; index1 < strArray.Length; ++index1)
                {
                    var num1 = strArray[index1].IndexOf('"');
                    var num2 = strArray[index1].LastIndexOf('"');
                    if (num1 < 0 || num2 < 0 || num2 <= num1)
                    {
                        throw new InvalidOperationException("Invalid recipe line.");
                    }
                    var str1 = strArray[index1].Substring(num1 + 1, num2 - num1 - 1);
                    for (var index2 = 0; index2 < str1.Length; ++index2)
                    {
                        var c = str1[index2];
                        if (char.IsLower(c))
                        {
                            recipe.Ingredients[index2 + index1 * 3] = dictionary[c];
                        }
                    }
                }

                m_recipes.Add(recipe);
            }

            var blocks = BlocksManager.Blocks;

            for (int i = 0; i < blocks.Length; i++)
            {
                m_recipes.AddRange(blocks[i].GetProceduralCraftingRecipes());
            }
            m_recipes.Sort((r1, r2) =>
            {
                return(Comparer <int> .Default.Compare(r2.Ingredients.Count(s => !string.IsNullOrEmpty(s)), r1.Ingredients.Count(s => !string.IsNullOrEmpty(s))));
            });
        }
Exemple #10
0
        public static void Initialize()
        {
            if (Initialize1 != null)
            {
                Initialize1();
                return;
            }
            CalculateSlotTexCoordTables();
            int num = 0;
            Dictionary <int, Block> dictionary = new Dictionary <int, Block>();
            IEnumerable <TypeInfo>  jl         = GetBlockTypes();

            foreach (TypeInfo blockType in jl)
            {
                if (blockType.IsSubclassOf(typeof(Block)) && !blockType.IsAbstract)
                {
                    FieldInfo fieldInfo = blockType.AsType().GetRuntimeFields().FirstOrDefault(c._.Initialize_b__11_0);
                    if (!(fieldInfo != null) || !(fieldInfo.FieldType == typeof(int)))
                    {
                        throw new InvalidOperationException($"Block type \"{blockType.FullName}\" does not have static field Index of type int.");
                    }
                    int   num2  = (int)fieldInfo.GetValue(null);
                    Block block = (Block)Activator.CreateInstance(blockType.AsType());
                    dictionary[block.BlockIndex = num2] = block;
                    if (num2 > num)
                    {
                        num = num2;
                    }
                }
            }
            m_blocks      = new Block[num + 1];
            m_fluidBlocks = new FluidBlock[num + 1];

            foreach (KeyValuePair <int, Block> current2 in dictionary)
            {
                m_blocks[current2.Key]      = current2.Value;                 //添加普通方块
                m_fluidBlocks[current2.Key] = (current2.Value as FluidBlock); //添加流体方块
            }

            for (num = 0; num < m_blocks.Length; num++)
            {
                if (m_blocks[num] == null)
                {
                    m_blocks[num] = Blocks[0];
                }
            }
            string data = ContentManager.Get <string>("BlocksData");

            ContentManager.Dispose("BlocksData");
            LoadBlocksData(data);
            List <FileEntry> blocklist = ModsManager.GetEntries(".csv");

            foreach (FileEntry file in blocklist)
            {
                file.Stream.Position = 0L;
                StreamReader reader = new StreamReader(file.Stream);
                string       text   = reader.ReadToEnd();
                LoadBlocksData(text);
            }
            Block[] blocks = Blocks;
            for (int j = 0; j < blocks.Length; j++)
            {
                blocks[j].Initialize();
            }
            m_categories.Add(LanguageControl.Get("BlocksManager", "Terrain"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Plants"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Construction"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Items"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Tools"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Weapons"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Clothes"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Electrics"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Food"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Spawner Eggs"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Painted"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Dyed"));
            m_categories.Add(LanguageControl.Get("BlocksManager", "Fireworks"));
            blocks = Blocks;
            foreach (Block block2 in blocks)
            {
                foreach (int creativeValue in block2.GetCreativeValues())
                {
                    string category = block2.GetCategory(creativeValue);
                    if (!m_categories.Contains(category))
                    {
                        m_categories.Add(category);
                    }
                }
            }
        }
Exemple #11
0
        public static void Initialize()
        {
            CalculateSlotTexCoordTables();
            int i          = 0;
            var dictionary = new Dictionary <int, Block>();

            foreach (var definedType in GetBlockTypes())
            {
                if (definedType.IsSubclassOf(typeof(Block)) && !definedType.IsAbstract)
                {
                    var fieldInfo = definedType.AsType().GetRuntimeFields().FirstOrDefault(fi => {
                        if (fi.Name == "Index" && fi.IsPublic)
                        {
                            return(fi.IsStatic);
                        }
                        return(false);
                    });
                    if (fieldInfo != null && fieldInfo.FieldType == typeof(int))
                    {
                        var num = (int)fieldInfo.GetValue(null);
                        // Removed 'Index of block type \"{0}\" conflicts with another block' error
                        var instance = (Block)Activator.CreateInstance(definedType.AsType());
                        dictionary[instance.BlockIndex = num] = instance;
                        if (num > i)
                        {
                            i = num;
                        }
                    }
                    else
                    {
                        throw new InvalidOperationException(string.Format(
                                                                "Block type \"{0}\" does not have static field Index of type int.",
                                                                new object[1] {
                            definedType.FullName
                        }));
                    }
                }
            }

            m_blocks      = new Block[i + 1];
            m_fluidBlocks = new FluidBlock[i + 1];

            for (var e = dictionary.GetEnumerator(); e.MoveNext();)
            {
                var keyValuePair = e.Current;
                m_blocks[keyValuePair.Key]      = keyValuePair.Value;
                m_fluidBlocks[keyValuePair.Key] = keyValuePair.Value as FluidBlock;
            }
            for (i = 0; i < m_blocks.Length; ++i)
            {
                if (m_blocks[i] == null)
                {
                    m_blocks[i] = Blocks[0];
                }
            }
            var data = ContentManager.Get <string>("BlocksData");

            ContentManager.Dispose("BlocksData");
            LoadBlocksData(data);
            var enumerator = ModsManager.GetEntries(".csv").GetEnumerator();

            while (enumerator.MoveNext())
            {
                var reader = new StreamReader(enumerator.Current.Stream);
                try
                {
                    LoadBlocksData(reader.ReadToEnd());
                }
                catch (Exception e)
                {
                    ModsManager.ErrorHandler(enumerator.Current, e);
                }
                finally
                {
                    reader.Dispose();
                }
            }
            i = 0;
            for (int length = Blocks.Length; i < length; i++)
            {
                Blocks[i].Initialize();
            }
            m_categories.Add("Terrain");
            m_categories.Add("Plants");
            m_categories.Add("Construction");
            m_categories.Add("Items");
            m_categories.Add("Tools");
            m_categories.Add("Clothes");
            m_categories.Add("Electrics");
            m_categories.Add("Food");
            m_categories.Add("Spawner Eggs");
            m_categories.Add("Painted");
            m_categories.Add("Dyed");
            m_categories.Add("Fireworks");
            for (i = 0; i < Blocks.Length; i++)
            {
                var block = Blocks[i];
                for (var j = block.GetCreativeValues().GetEnumerator(); j.MoveNext();)
                {
                    var category = block.GetCategory(j.Current);
                    if (!m_categories.Contains(category))
                    {
                        m_categories.Add(category);
                    }
                }
            }
        }
Exemple #12
0
 public static void LoadStrings()
 {
     m_strings = new Dictionary <string, string>();
     for (var i = ContentManager.CombineXml(ContentManager.Get <XElement>("Strings"), ModsManager.GetEntries(".str"), null, "Name", "Strings").Elements().GetEnumerator(); i.MoveNext();)
     {
         m_strings.Add(XmlUtils.GetAttributeValue <string>(i.Current, "Name"), i.Current.Value.Replace("\\n", "\n"));
     }
 }
Exemple #13
0
        public void init()
        {
            bool isNewBlock = false;

            foreach (ModInfo modInfo in ModsManager.LoadedMods)
            {
                if (modInfo.Name == "NewBlocks_SC")
                {
                    isNewBlock = true; is_NewSC = true;
                }
            }
            if (isNewBlock)
            {
                XElement item = ModsManager.CombineXml(new XElement("NewBlocks"), ModsManager.GetEntries(".xjdb"));

                foreach (XElement element in item.Elements())
                {
                    foreach (XElement element1 in element.Elements())
                    {
                        if (!newblockcrafts.ContainsKey(element1.Attribute("DisplayName").Value))
                        {
                            newblockcrafts.Add(element1.Attribute("DisplayName").Value, element1.Attribute("CraftingId").Value);
                        }
                    }
                }
            }


            int k = 0;

            values.Add(0);
            blocks.Add(BlocksManager.Blocks[0]);
            names.Add("空气");
            craftids.Add("空气");
            foreach (Block block in BlocksManager.Blocks)
            {
                foreach (int cv in block.GetCreativeValues())
                {    //添加所有方块
                    if (cv == 0)
                    {
                        continue;
                    }
                    if (values.Contains(cv))
                    {
                        continue;
                    }
                    string ll = block.GetDisplayName(null, cv);
                    if (XjJeiManager.is_NewSC && ModsManager.customer_Strings.ContainsKey(ll))
                    {
                        ll = ModsManager.customer_Strings[ll];
                    }
                    if (string.IsNullOrEmpty(ll))
                    {
                        continue;
                    }
                    if (block.GetCategory(cv) == "Painted")
                    {
                        continue;
                    }
                    if (isNewBlock)
                    {
                        if (newblockcrafts.TryGetValue(ll, out string namm))
                        {
                            craftids.Add(namm);
                        }
                        else
                        {
                            craftids.Add(block.CraftingId);
                        }
                    }
                    else
                    {
                        craftids.Add(block.CraftingId);
                    }
                    values.Add(cv);
                    blocks.Add(block);
                    names.Add(ll);
                    k += 1;
                }
            }
        }
Exemple #14
0
        public static void CRInitialize()
        {
            CraftingRecipesManager.m_recipes = new List <CraftingRecipe>();
            var recipes    = new List <CraftingRecipe>();
            var enumerator = ContentManager.CombineXml(ContentManager.Get <XElement>("CraftingRecipes"), ModsManager.GetEntries(".cr"), "Description", "Result", "Recipes").Descendants("Recipe").GetEnumerator();

            while (enumerator.MoveNext())
            {
                XElement xelement       = enumerator.Current;
                var      craftingRecipe = new CraftingRecipe
                {
                    Ingredients = new string[36]
                };
                string attributeValue = XmlUtils.GetAttributeValue <string>(xelement, "Result");
                craftingRecipe.ResultValue = CraftingRecipesManager.DecodeResult(attributeValue);
                craftingRecipe.ResultCount = XmlUtils.GetAttributeValue <int>(xelement, "ResultCount");
                string attributeValue2 = XmlUtils.GetAttributeValue(xelement, "Remains", string.Empty);
                if (!string.IsNullOrEmpty(attributeValue2))
                {
                    craftingRecipe.RemainsValue = CraftingRecipesManager.DecodeResult(attributeValue2);
                    craftingRecipe.RemainsCount = XmlUtils.GetAttributeValue <int>(xelement, "RemainsCount");
                }
                craftingRecipe.RequiredHeatLevel = XmlUtils.GetAttributeValue <float>(xelement, "RequiredHeatLevel");
                craftingRecipe.Description       = XmlUtils.GetAttributeValue <string>(xelement, "Description");
                if (craftingRecipe.ResultCount > BlocksManager.Blocks[Terrain.ExtractContents(craftingRecipe.ResultValue)].MaxStacking)
                {
                    throw new InvalidOperationException($"In recipe for \"{attributeValue}\" ResultCount is larger than max stacking of result block.");
                }
                if (craftingRecipe.RemainsValue != 0 && craftingRecipe.RemainsCount > BlocksManager.Blocks[Terrain.ExtractContents(craftingRecipe.RemainsValue)].MaxStacking)
                {
                    throw new InvalidOperationException($"In Recipe for \"{attributeValue2}\" RemainsCount is larger than max stacking of remains block.");
                }
                var dictionary = new Dictionary <char, string>();
                foreach (XAttribute item in xelement.Attributes().Where(CraftingRecipesManager.c._.Initialize_b__3_1))
                {
                    CraftingRecipesManager.DecodeIngredient(item.Value, out string craftingId, out int?data);
                    if (BlocksManager.FindBlocksByCraftingId(craftingId).Length == 0)
                    {
                        throw new InvalidOperationException($"Block with craftingId \"{item.Value}\" not found.");
                    }
                    if (data.HasValue && (data.Value < 0 || data.Value > 262143))
                    {
                        throw new InvalidOperationException($"Data in recipe ingredient \"{item.Value}\" must be between 0 and 0x3FFFF.");
                    }
                    dictionary.Add(item.Name.LocalName[0], item.Value);
                }
                string[] array       = xelement.Value.Trim().Split('\n');
                string[] ingredients = craftingRecipe.Ingredients;
                for (int i = 0; i < array.Length; i++)
                {
                    int num2 = array[i].IndexOf('"');
                    int num3 = array[i].LastIndexOf('"');
                    if (num2 < 0 || num3 < 0 || num3 <= num2)
                    {
                        throw new InvalidOperationException("Invalid recipe line.");
                    }
                    string text = array[i].Substring(num2 + 1, num3 - num2 - 1);
                    for (int j = 0; j < text.Length; j++)
                    {
                        char c = text[j];
                        if (char.IsLower(c))
                        {
                            string text2 = dictionary[c];
                            if (ItemBlock.IdTable.TryGetValue(text2, out int value))
                            {
                                text2 = BlocksManager.Blocks[Terrain.ExtractContents(value)].CraftingId + ":" + Terrain.ExtractData(value);
                            }
                            ingredients[j + i * 6] = text2;
                        }
                    }
                }
                CraftingRecipesManager.m_recipes.Add(craftingRecipe);
                if (craftingRecipe.RequiredHeatLevel >= 300f)
                {
                    CraftingRecipesManager.DecodeIngredient(ingredients[0], out string craftingId, out int?num);
                    if (!num.HasValue)
                    {
                        continue;
                    }
                    recipes.Add(new CraftingRecipe
                    {
                        ResultValue       = Terrain.ReplaceData(BlocksManager.FindBlocksByCraftingId(craftingId)[0].BlockIndex, num.Value),
                        ResultCount       = GetCount(ingredients),
                        RemainsValue      = craftingRecipe.RemainsValue,
                        RemainsCount      = craftingRecipe.RemainsCount,
                        RequiredHeatLevel = 1f,
                        Ingredients       = (string[])ingredients.Clone(),
                        Description       = craftingRecipe.Description + Utils.Get(" (温度过低)")
                    });
                }
            }
            var blocks = BlocksManager.Blocks;

            for (int i = 0; i < blocks.Length; i++)
            {
                using (var enumerator2 = blocks[i].GetProceduralCraftingRecipes().GetEnumerator())
                    while (enumerator2.MoveNext())
                    {
                        var old = enumerator2.Current.Ingredients;
                        if (old.Length == 9)
                        {
                            var ingredients = new string[36];
                            ingredients[0]  = old[0];
                            ingredients[1]  = old[1];
                            ingredients[2]  = old[2];
                            ingredients[6]  = old[3];
                            ingredients[7]  = old[4];
                            ingredients[8]  = old[5];
                            ingredients[12] = old[6];
                            ingredients[13] = old[7];
                            ingredients[14] = old[8];
                            enumerator2.Current.Ingredients = ingredients;
                        }
                        CraftingRecipesManager.m_recipes.Add(enumerator2.Current);
                    }
            }
            CraftingRecipesManager.m_recipes.Sort(CraftingRecipesManager.c._.Initialize_b__3_0);
            CraftingRecipesManager.m_recipes.AddRange(recipes);
        }
Exemple #15
0
        public HelpScreen()
        {
            WidgetsManager.LoadWidgetContents(this, this, ContentManager.Get <XElement>("Screens/HelpScreen"));
            m_topicsList       = Children.Find <ListPanelWidget>("TopicsList", true);
            m_recipaediaButton = Children.Find <ButtonWidget>("RecipaediaButton", true);
            m_bestiaryButton   = Children.Find <ButtonWidget>("BestiaryButton", true);

            m_topicsList.ItemWidgetFactory = delegate(object item)
            {
                var      helpTopic3 = (HelpTopic)item;
                XElement node2      = ContentManager.Get <XElement>("Widgets/HelpTopicItem");
                var      obj        = (ContainerWidget)WidgetsManager.LoadWidget(this, node2, null);
                obj.Children.Find <LabelWidget>("HelpTopicItem.Title", true).Text = helpTopic3.Title;
                return(obj);
            };
            m_topicsList.ItemClicked += delegate(object item)
            {
                if (item is HelpTopic helpTopic2)
                {
                    ShowTopic(helpTopic2);
                }
            };
            for (var i = ContentManager.CombineXml(ContentManager.Get <XElement>("Help"), ModsManager.GetEntries(".hlp"), "Title", "Name", "Topic").Elements().GetEnumerator(); i.MoveNext();)
            {
                var element  = i.Current;
                var strArray = XmlUtils.GetAttributeValue(element, "DisabledPlatforms", string.Empty).Split(',');
                if (strArray.FirstOrDefault(Match) == null)
                {
                    var attributeValue1 = XmlUtils.GetAttributeValue(element, "Name", string.Empty);
                    var attributeValue2 = XmlUtils.GetAttributeValue <string>(element, "Title");
                    var str1            = string.Empty;
                    strArray = element.Value.Split('\n');
                    for (int i1 = 0; i1 < strArray.Length; i1++)
                    {
                        str1 = str1 + strArray[i1].Trim() + " ";
                    }
                    var helpTopic = new HelpTopic {
                        Name = attributeValue1, Title = attributeValue2, Text = str1.Replace("\r", "").Replace("’", "'").Replace("\\n", "\n")
                    };
                    if (!string.IsNullOrEmpty(helpTopic.Name))
                    {
                        m_topics.Add(helpTopic.Name, helpTopic);
                    }
                    m_topicsList.AddItem(helpTopic);
                }
            }
        }