/*****************************/ public override void HitByLaser(Laserbeam laser) { GameController.instance.Shaker.SHAKE(0.20f, 0.15f); //base.HitByLaser( laser ); Fragment(); CleanUpAndHibernate(); }
public virtual void HitByLaser(Laserbeam laser) { GameController.instance.Shaker.SHAKE(0.20f, 0.25f); ExplodeAndHibernate(); GameController.instance.GameEnv.AdjustScore(BaseScore); }