Exemple #1
0
            public void TestSingleShotFiring()
            {
                var game = new GameModel(Sizes.Collection["game"], new Point(20, 100));

                game.Start(0);
                game.Fire();

                Assert.AreEqual(1, game.Blasts.Count);
            }
Exemple #2
0
            public void TestShootingLimitation()
            {
                var game = new GameModel(Sizes.Collection["game"], new Point(20, 100));

                game.Start(0);
                game.ShotsLimit = 2;

                for (var i = 0; i < 3; i++)
                {
                    game.Fire();
                }

                Assert.AreEqual(2, game.Blasts.Count);
            }
Exemple #3
0
            public void TestSeveralShotsFiring()
            {
                var game = new GameModel(Sizes.Collection["game"], new Point(20, 100));

                game.Start(0);
                game.ShotsLimit = 7;
                var shotsCount = new Random().Next(0, 6);

                for (var i = 0; i < shotsCount; i++)
                {
                    game.Fire();
                }

                Assert.AreEqual(shotsCount, game.Blasts.Count);
            }