private void h_Refresh() { Game.Find.GameFindClient pClient = new Game.Find.GameFindClient(txtUrl.Text); GameState pState = pClient.GetState(m_sPlayerGuid); switch (pState.State) { case EGameState.GameWait: panTop.BackColor = Color.Gray; break; case EGameState.GameProcess: panTop.BackColor = Color.Green; break; case EGameState.GameOver: panTop.BackColor = Color.Bisque; break; } }
private void btnFinish_Click(object sender, EventArgs e) { Game.Find.GameFindClient pClient = new Game.Find.GameFindClient(txtUrl.Text); pClient.EndGame(m_sPlayerGuid); }
private void btnStart_Click(object sender, EventArgs e) { m_sPlayerGuid = new Guid().ToString("N"); Game.Find.GameFindClient pClient = new Game.Find.GameFindClient(txtUrl.Text); pClient.StartGame(m_sPlayerGuid); }