Exemple #1
0
 void _RewardKillCredit(Player player)
 {
     // 4.4. Give kill credit (player must not be in group, or he must be alive or without corpse).
     if (!_group || player.IsAlive() || player.GetCorpse() == null)
     {
         Creature target = _victim.ToCreature();
         if (target != null)
         {
             player.KilledMonster(target.GetCreatureTemplate(), target.GetGUID());
             player.UpdateCriteria(CriteriaTypes.KillCreatureType, (ulong)target.GetCreatureType(), 1, 0, target);
         }
     }
 }