protected void Start() { this.identity = this.GetComponent <Identity>(); this.identity.BindEvent(typeof(Snapshots.Move), this.Move); this.controller = this.GetComponent <CharacterController>(); this.shaking = this.GetComponent <Shaking>(); }
protected void Start() { this.identity = this.GetComponent <Identity>(); this.identity.BindEvent(typeof(Damage), this.Damage); this.shaking = this.GetComponent <Shaking>(); }
protected void Start() { this.identity = this.GetComponent <Identity>(); this.identity.BindEvent(typeof(Snapshots.Rotate), this.Rotate); this.identity.BindEvent(typeof(Snapshots.Shoot), this.Shoot); this.shaking = this.GetComponent <Shaking>(); }