private void spectate_button_Click(object sender, RoutedEventArgs e) { Boolean isSpectable = BL.spectateGame(this.user.ID, game_box.Text); BL.game choosenGame = BL.getGameByID(game_box.Text); if (choosenGame != null && isSpectable) { game g = new game(BL, choosenGame, user); g.Show(); this.Close(); } else { MessageBox.Show("Can't join this game"); } }
private void ok_button_Click(object sender, RoutedEventArgs e) { if (ok_button.Content.Equals("search")) { games_table.ItemsSource = null; games_table.Visibility = System.Windows.Visibility.Visible; LinkedList <string> can_join = new LinkedList <string>(); DataTable dt = new DataTable(); //create table dynamically dt.Columns.Add("game id", typeof(string)); dt.Columns.Add("buy in", typeof(string)); dt.Columns.Add("avilable sets", typeof(string)); if (search_by_pot_size.IsSelected) { int pot_size; pot_size = int.Parse(game_box.Text); can_join = BL.searchGamesByPotSize(pot_size); } else if (search_by_player_name.IsSelected) { can_join = BL.searchGamesByPlayerName(game_box.Text); } else if (search_by_prefs.IsSelected) { can_join = null; } else if (joinable_list.IsSelected) { can_join = BL.listOfJoinableGames(this.user.ID); } else if (spectatable_list.IsSelected) { can_join = BL.listOfSpectatableGames(); } if (can_join == null) { MessageBox.Show("Can't find any games"); } else { string[] oneRow = new string[3]; int index = 0; //add rows foreach (string i_game in can_join) { oneRow[index] = i_game; index++; if (index > 2) { index = 0; dt.Rows.Add(oneRow[0], oneRow[1], oneRow[2]); } } } games_table.ItemsSource = dt.DefaultView; } else if (ok_button.Content.Equals("join")) { bool canJoin = BL.joinGame(game_box.Text, this.user.ID); BL.game choosenGame = BL.getGameByID(game_box.Text); if (choosenGame != null && canJoin) { game g = new game(BL, choosenGame, user); g.Show(); this.Close(); } else { MessageBox.Show("Can't join this game"); } } }
private void create_button_Click(object sender, RoutedEventArgs e) { String gameID = ""; int limit, buyIN, chipPolicy, minBet, minPlayers, MaxPlayers; bool spectatable = false, leaguable = false; GameType type = GameType.POT_LIMIT; try { limit = int.Parse(limit_textBox.Text); } catch { limit = 0; } try { buyIN = int.Parse(buyIn_textBox.Text); } catch { buyIN = 0; } try { chipPolicy = int.Parse(chipPolicy_textBox.Text); } catch { chipPolicy = 0; } try { minBet = int.Parse(minBet_textBox.Text); } catch { minBet = 0; } try { minPlayers = int.Parse(minPlayers_textBox.Text); } catch { minPlayers = 2; } try { MaxPlayers = int.Parse(maxPlayers_textBox.Text); } catch { MaxPlayers = 8; } if (spectatable_comboBox.SelectedIndex == 0) { spectatable = true; } if (leaguable_comboBox.SelectedIndex == 0) { leaguable = true; } if (comboBox.SelectedIndex == 0) { type = GameType.LIMIT; } if (comboBox.SelectedIndex == 1) { type = GameType.NO_LIMIT; } if (isCreate) { gameID = BL.createGame(user.ID, type, limit, buyIN, chipPolicy, minBet, minPlayers, MaxPlayers, spectatable, leaguable, this.user.league); if (gameID == null) { MessageBox.Show("error \n one or more of the parameters is invalid"); } BL.game game = BL.getGameByID(gameID); game g = new game(BL, game, user); g.Show(); this.Close(); } else { LinkedList <string> prefsGames; prefsGames = BL.searchGameByPrefs(type, limit, buyIN, chipPolicy, minBet, minPlayers, MaxPlayers, spectatable, leaguable, this.user.league); if (prefsGames == null) { prefsGames = new LinkedList <string>(); prefsGames.AddLast("none"); } gameCenter GC = new gameCenter(BL, user, prefsGames); GC.Show(); this.Close(); } }