// ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        // Universal Robot connection handler
        /// <summary>Opens a window showing the error.</summary>
        /// <param name="error">Error message.</param>
        private void ConnectionLostUR(string error)
        {
            Dispatcher.BeginInvoke((Action) delegate
            {
                if (progDialog != null)
                {
                    if (progDialog.IsActive)
                    {
                        progDialog.Close();                                                                             // If the progressbar is active from a previous attempt it will be closed
                        progDialog = null;
                    }
                }

                if (infoDlg == null)
                {
                    infoDlg = new InfoAndErrorWindow("Fejlmeddelelse", error, "Forsøg igen", "Annuller");
                    infoDlg.OnDialogFinished -= infoDlg_DialogFinished;
                    infoDlg.OnDialogFinished += infoDlg_DialogFinished;
                    infoDlg.OnDialogFinished -= handleUR;
                    infoDlg.OnDialogFinished += handleUR;
                    infoDlg.Owner             = this;
                    infoDlg.ShowDialog();
                }
            });
        }
        /// <summary>Presents the result of the configuration for the user.</summary>
        /// <param name="result">Result of the process.</param>
        private void ConfigCompleted(bool result)
        {
            Dispatcher.BeginInvoke((Action)async delegate
            {
                progDialog.Close();
                progDialog = null;
                if (result)                                                                                                         // Show a message that the process was successful
                {
                    lb_configConfirmation.Content    = "Indstillingerne er gemt";
                    lb_configConfirmation.Visibility = System.Windows.Visibility.Visible;
                    lb_configConfirmation.Foreground = Brushes.Green;
                }
                else
                {                                                                                                                   // Open a window for the user to try again
                    if (infoDlg == null)
                    {
                        infoDlg = new InfoAndErrorWindow("Fejlmeddelelse", "Indstillingerne kunne ikke gemmes", "Forsøg igen", "Annuller");
                        infoDlg.OnDialogFinished += infoDlg_DialogFinished;
                        infoDlg.OnDialogFinished -= handleConfig;
                        infoDlg.OnDialogFinished += handleConfig;
                        infoDlg.Owner             = this;
                        infoDlg.ShowDialog();
                    }
                }

                await Task.Delay(2000);
                lb_configConfirmation.Visibility = System.Windows.Visibility.Hidden;                                                // Hide the message again
            });
        }
        /// <summary>Opens a window showing the error, when the robot is in the wrong mode for movement.</summary>
        /// <param name="error">Error message.</param>
        private void URNotRunning(string error)
        {
            Dispatcher.BeginInvoke((Action) delegate
            {
                if (infoDlg == null)
                {
                    infoDlg = new InfoAndErrorWindow("Fejlmeddelelse", error, "Luk program");

                    infoDlg.OnDialogFinished -= infoDlg_DialogFinished;
                    infoDlg.OnDialogFinished += infoDlg_DialogFinished;
                    infoDlg.OnDialogFinished -= handleURNOTRUNNING;
                    infoDlg.OnDialogFinished += handleURNOTRUNNING;
                    infoDlg.Owner             = this;
                    infoDlg.Show();

                    Thread NotRunning = new Thread(() =>                                                               // Wait until the robots modes fulfill the right conditions
                    {
                        while (true)
                        {
                            if (connection.robotMode == "ROBOT_MODE_RUNNING" && connection.safetyMode == "SAFETY_MODE_NORMAL")
                            {
                                break;
                            }
                        }
                        Dispatcher.BeginInvoke((Action) delegate
                        {
                            infoDlg.Close();
                            infoDlg = null;
                        });
                    });
                    NotRunning.IsBackground = true;
                    NotRunning.Start();
                }
            });
        }
        /// <summary>Handles the respons from the user.</summary>
        private void handleConnection(object sender, string e)
        {
            Dispatcher.BeginInvoke((Action) delegate
            {
                if (e == "Ok")                                                                          // If the user confirms the establishment a progressbar is presented and a establish connection process is initialized
                {
                    progDialog       = new ProgressDialog("Forbinder...");
                    progDialog.Owner = this;
                    this.IsEnabled   = false;
                    progDialog.Show();

                    Logic.OnException -= new Logic.LogicExceptionEventHandler(ShowException);
                    Logic.OnException += new Logic.LogicExceptionEventHandler(ShowException);
                    Connection.OnConnectionCompleted -= new Connection.ConnectionCompletedEventHandler(ConnectionCompleted);
                    Connection.OnConnectionCompleted += new Connection.ConnectionCompletedEventHandler(ConnectionCompleted);

                    Thread connThread = new Thread(() =>                                                // Calls the establish connection in a thread so the progressbar isnt blocked
                    {
                        logic.EstablishConnection();
                    });
                    connThread.IsBackground = true;
                    connThread.Start();
                }

                else if (e == "Annuller")                                                               // The user cancels the establishment and the window is closed
                {
                    infoDlg.Close();
                    infoDlg        = null;
                    this.IsEnabled = true;
                }
            });
        }
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 /// <summary>Opens a new window to show the error message to the user.</summary>
 private void ShowException(string error, string source)
 {
     Dispatcher.BeginInvoke((Action) delegate
     {
         infoDlg = new InfoAndErrorWindow("Fejlmeddelelse", error, "OK");
         infoDlg.OnDialogFinished -= infoDlg_DialogFinished;
         infoDlg.OnDialogFinished += infoDlg_DialogFinished;
         infoDlg.Owner             = this;
         infoDlg.ShowDialog();
     });
 }
 /// <summary>Establish connection event. Opens a window for the user to confirm the establishment.</summary>
 private void btn_establishConnection_Click(object sender, RoutedEventArgs e)
 {
     if (infoDlg == null)
     {
         infoDlg = new InfoAndErrorWindow("Bekræftigelse", "Vil du oprette forbindelse til " + lb_units.SelectedItem.ToString() + "?", "Ok", "Annuller");
         infoDlg.OnDialogFinished -= handleConnection;
         infoDlg.OnDialogFinished += handleConnection;
         infoDlg.Owner             = this;
         infoDlg.ShowDialog();
     }
 }
 /// <summary>Opens a window showing the error.</summary>
 /// <param name="error">Error message.</param>
 private void ConnectionLostVF(string error)
 {
     Dispatcher.BeginInvoke((Action) delegate
     {
         if (infoDlg == null)
         {
             infoDlg = new InfoAndErrorWindow("Fejlmeddelelse", error, "Forsøg igen", "Annuller");
             infoDlg.OnDialogFinished -= infoDlg_DialogFinished;
             infoDlg.OnDialogFinished += infoDlg_DialogFinished;
             infoDlg.OnDialogFinished -= handleVF;
             infoDlg.OnDialogFinished += handleVF;
             infoDlg.Owner             = this;
             infoDlg.ShowDialog();
         }
     });
 }
 /// <summary>Opens the MainWindow if connection is successful.</summary>
 private void ConnectionCompleted(bool result)
 {
     Dispatcher.BeginInvoke((Action) delegate
     {
         if (result)
         {
             Logic.OnException -= new Logic.LogicExceptionEventHandler(ShowException);           // Remove the listener from this window to prevent duplicate
             MainWindow mainWin = new MainWindow();
             mainWin.Show();
             this.Close();
             progDialog.Close();
             infoDlg.Close();
             infoDlg = null;
         }
     });
 }
        /// <summary>Open a new window to present the error to the user.</summary>
        /// <param name="error">Error message</param>
        /// <param name="source">Source of the error</param>
        private void ShowException(string error, string source)
        {
            Dispatcher.BeginInvoke((Action) delegate
            {
                if (infoDlg != null)
                {
                    infoDlg.Close();
                    infoDlg = null;
                }

                progDialog.Close();
                this.IsEnabled = true;

                if (errorDlg == null)
                {
                    errorDlg = new InfoAndErrorWindow("Fejlmeddelelse", "Der kunne ikke oprettes forbindelse til " + source, "Ok");
                    errorDlg.OnDialogFinished -= infoDlg_Error_DialogFinished;
                    errorDlg.OnDialogFinished += infoDlg_Error_DialogFinished;
                    errorDlg.Owner             = this;
                    errorDlg.ShowDialog();
                }
            });
        }
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        /// <summary>DialogFinished event that closes the window.</summary>
        private void infoDlg_DialogFinished(object sender, string e)
        {
            InfoAndErrorWindow dlg = sender as InfoAndErrorWindow;

            dlg.Close();
        }
 /// <summary>DialogFinished event that closes the window.</summary>
 void infoDlg_DialogFinished(object sender, string e)
 {
     infoDlg.Close();
     infoDlg = null;
 }
 /// <summary>DialogFinished event that closes the window.</summary>
 void infoDlg_Error_DialogFinished(object sender, string e)
 {
     errorDlg.Close();
     errorDlg = null;
 }