void MainFormMouseUp(object sender, MouseEventArgs e) { Node n = graph.getNode(e.X / 10, e.Y / 10); Node k = graph.getNode(50, 50); if (build_tower) { g.FillEllipse(Brushes.Red, 50, 50, 20, 20); ICollection myCollection = ArrayList.Synchronized(things); BasicTower t1 = new BasicTower(n, graph, 100, 100); t1.thinking(); //t1.action(); t1.draw(g); graph.disableNode(e.X / 10, e.Y / 10); lock (myCollection.SyncRoot) { things.Add(t1); Console.WriteLine(things.Count + "DELETE"); } build_tower = false; } if (build_bug) { BasicCreature c1 = new BasicCreature(n, k, graph, 100, 100, world); build_bug = false; things.Add(c1); c1.draw(g); } world.setArray(things); }
void MainFormMouseUp(object sender, MouseEventArgs e) { if (graph.getHeight() <= e.Y / 15 || graph.getWidth() <= e.X / 15 ) { return; } Node n = graph.getNode(e.X / 15, e.Y / 15); if (build_tower_basic || build_tower_multi) { ICollection myCollection = ArrayList.Synchronized(things); BasicTower t1; MultiTargetTower t2; if (build_tower_basic) { t1 = new BasicTower(n, graph, 20, 100, world); lock (myCollection.SyncRoot) { if (n.getTerrain() == 1 && n.isEnable()) // ak je teren stol { things.Add(t1); } else { Console.WriteLine("sem nemoze veza"); } } world.substractFromScore(100); } else { t2 = new MultiTargetTower(n, graph, 20, 100, world); lock (myCollection.SyncRoot) { if (n.getTerrain() == 1 && n.isEnable()) // ak je teren stol { things.Add(t2); } else { Console.WriteLine("sem nemoze veza"); } } world.substractFromScore(300); } graph.disableNode(e.X / 15, e.Y / 15); showActualScoreValue(); } }