public VehicleWheel this[int index] { get { VehicleWheel wheel = null; if (!this._vehicleWheels.TryGetValue(index, out wheel)) { wheel = new VehicleWheel(this._owner, index); this._vehicleWheels.Add(index, wheel); } return(wheel); } }
public VehicleWheel this[int index] { get { if (!_vehicleWheels.TryGetValue(index, out VehicleWheel vehicleWheel)) { vehicleWheel = new VehicleWheel(_owner, index); _vehicleWheels.Add(index, vehicleWheel); } return(vehicleWheel); } }