private void CarSelection() { //var p = new Point(UI.WIDTH / 2 - 150, UI.HEIGHT - 225); //new UIRectangle(new Point(p.X, p.Y + 25), new Size(300, 20), Color.FromArgb(180, 8, 8, 8)).Draw(); //new UIText("Name: " + PlayerName, new Point(p.X + 150, p.Y + 25), 0.25f, Color.White, 0, true).Draw(); //new UIText((CarModel != null && (CarModel.Model.IsCar || CarModel.Model.IsBike || CarModel.Model.IsBicycle || CarModel.Model.IsHelicopter || CarModel.Model.IsPlane || CarModel.Model.IsQuadbike) // ? "Drivable" : "Not Driveable"), new Point(p.X + 150, p.Y - 5), 0.25f, Color.White, 0, true).Draw(); //var name = "License Plate:" + CarPlate; // //new UIRectangle(new Point(p.X, p.Y + 50), new Size(300, 20), Color.FromArgb(180, 8, 8, 8)).Draw(); //new UIText(name, new Point(p.X + 150, p.Y + 50), 0.25f, Color.White, 0, true).Draw(); if (!IsOpen(CarSelectMenu)) { if (CharacterModel != null) CharacterModel.Delete(); View.AddMenu(CarSelectMenu); } if (CarModel == null) { var m = new Model(AvailableCars[CurrentCarModel]); m.Request(1000); CarModel = World.CreateVehicle(m, _carPosition, _carHeading); RPG.WorldData.AddVehicle(new VehicleObject("charCreation", CarModel)); CarModel.PrimaryColor = AvailableColors[CurrentCarColor]; CarModel.SecondaryColor = AvailableSecondaryColors[CurrentCarSecondaryColor]; CarModel.NumberPlate = ""; CarModel.NumberPlate = CarPlate; CarModel.RoofState = VehicleRoofState.Closed; Camera.Position = _camPosition + new Vector3(CarModel.Model.GetDimensions().Y, CarModel.Model.GetDimensions().Y/3, 0); if (CarModel != null && !(CarModel.Model.IsCar || CarModel.Model.IsBike || CarModel.Model.IsBicycle || CarModel.Model.IsHelicopter || CarModel.Model.IsPlane || CarModel.Model.IsQuadbike)) { CarModel.Delete(); CarModel = null; NextModel(); } if (CarModel != null) { Camera.PointAt(CarModel); } } else { CarModel.FreezePosition = true; //CarModel.Rotation = new Vector3(CarModel.Rotation.X, CarModel.Rotation.Y, CarModel.Rotation.Z + 0.05f); } }