public void SetPixelInvers(System.Drawing.Color color, SpriteImage si) { try { _bm.SetPixel(_x, _y, color); _x = _x + 1; if (_x + 1 > si.Width) { _x = 0; _y = _y - 1; } } catch (Exception ex) { } }
public void SetPixel(System.Drawing.Color color, SpriteImage si, bool trans) { try { if (trans == false) { _bm.SetPixel(_x, _y, color); } _x = _x + 1; if (_x + 1 > si.Width) { _x = 0; _y = _y + 1; } } catch (Exception ex) { } }