private void tsRun_Click(object sender, EventArgs e) { tsSave_Click(sender, e); frmTask t = new frmTask(this) { Task = frmTask.ETask.Run }; t.ShowDialog(this); t.Close(); Reload(); }
private void tsPack_Click(object sender, EventArgs e) { FolderBrowserDialog dlg = new FolderBrowserDialog() { Description = "Choose a folder where to copy the game files and runtime", RootFolder = Environment.SpecialFolder.Desktop, ShowNewFolderButton = true }; if (dlg.ShowDialog() == DialogResult.OK) { KillDebugProcess(); tsSave_Click(sender, e); frmTask t = new frmTask(this) { Task = frmTask.ETask.Pack }; t.args = dlg.SelectedPath; t.ShowDialog(this); t.Close(); Reload(); } }