Exemple #1
0
 public static void CreateBitmapPerGlyph(GLFontGlyph[] sourceGlyphs, GLFontBitmap[] sourceBitmaps, out GLFontGlyph[]  destGlyphs, out GLFontBitmap[] destBitmaps)
 {
     destBitmaps = new GLFontBitmap[sourceGlyphs.Length];
     destGlyphs  = new GLFontGlyph[sourceGlyphs.Length];
     for (int i = 0; i < sourceGlyphs.Length; i++)
     {
         var sg = sourceGlyphs[i];
         destGlyphs[i]  = new GLFontGlyph(i, new Rectangle(0, 0, sg.Rect.Width, sg.Rect.Height), sg.YOffset, sg.Character);
         destBitmaps[i] = new GLFontBitmap(new Bitmap(sg.Rect.Width, sg.Rect.Height, PixelFormat.Format32bppArgb));
         GLFontBitmap.Blit(sourceBitmaps[sg.Page].bitmapData, destBitmaps[i].bitmapData, sg.Rect, 0, 0);
     }
 }
Exemple #2
0
        //The initial bitmap is simply a long thin strip of all glyphs in a row
        private Bitmap CreateInitialBitmap(Font font, SizeF maxSize, int initialMargin, out GLFontGlyph[] glyphs, GLFontRenderHint renderHint)
        {
            glyphs = new GLFontGlyph[charSet.Length];

            int      spacing = (int)Math.Ceiling(maxSize.Width) + 2 * initialMargin;
            Bitmap   bmp     = new Bitmap(spacing * charSet.Length, (int)Math.Ceiling(maxSize.Height) + 2 * initialMargin + 1, PixelFormat.Format24bppRgb);
            Graphics graph   = Graphics.FromImage(bmp);

            switch (renderHint)
            {
            case GLFontRenderHint.SizeDependent:
                graph.TextRenderingHint = font.Size <= 12.0f  ? TextRenderingHint.ClearTypeGridFit : TextRenderingHint.AntiAlias;
                break;

            case GLFontRenderHint.AntiAlias:
                graph.TextRenderingHint = TextRenderingHint.AntiAlias;
                break;

            case GLFontRenderHint.AntiAliasGridFit:
                graph.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;
                break;

            case GLFontRenderHint.ClearTypeGridFit:
                graph.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
                break;

            case GLFontRenderHint.SystemDefault:
                graph.TextRenderingHint = TextRenderingHint.SystemDefault;
                break;
            }

            int xOffset = initialMargin;

            for (int i = 0; i < charSet.Length; i++)
            {
                graph.DrawString("" + charSet[i], font, Brushes.White, xOffset, initialMargin);
                var charSize = graph.MeasureString("" + charSet[i], font);
                glyphs[i] = new GLFontGlyph(0, new Rectangle(xOffset - initialMargin, 0, (int)charSize.Width + initialMargin * 2, (int)charSize.Height + initialMargin * 2), 0, charSet[i]);
                xOffset  += (int)charSize.Width + initialMargin * 2;
            }

            graph.Flush();
            graph.Dispose();

            return(bmp);
        }
        private static int Kerning(GLFontGlyph g1, GLFontGlyph g2, XLimits[] lim1, XLimits[] lim2, GLFontKerningConfiguration config)
        {
            int yOffset1 = g1.YOffset;
            int yOffset2 = g2.YOffset;

            int startY = Math.Max(yOffset1, yOffset2);
            int endY   = Math.Min(g1.Rect.Height + yOffset1, g2.Rect.Height + yOffset2);

            int w1 = g1.Rect.Width;

            int worstCase = w1;

            //TODO - offset startY, endY by yOffset1 so that lim1[j-yOffset1] can be written as lim1[j], will need another var for yOffset2

            for (int j = startY; j < endY; j++)
            {
                worstCase = Math.Min(worstCase, w1 - lim1[j - yOffset1].Max + lim2[j - yOffset2].Min);
            }

            worstCase = Math.Min(worstCase, g1.Rect.Width);
            worstCase = Math.Min(worstCase, g2.Rect.Width);

            //modify by character kerning rules
            GLFontCharacterKerningRule kerningRule = config.GetOverridingCharacterKerningRuleForPair("" + g1.Character + g2.Character);

            if (kerningRule == GLFontCharacterKerningRule.Zero)
            {
                return(0);
            }
            else if (kerningRule == GLFontCharacterKerningRule.NotMoreThanHalf)
            {
                return((int)Math.Min(Math.Min(g1.Rect.Width, g2.Rect.Width) * 0.5f, worstCase));
            }

            return(worstCase);
        }
Exemple #4
0
        private static List <GLFontBitmap> GenerateBitmapSheetsAndRepack(GLFontGlyph[] sourceGlyphs, BitmapData[] sourceBitmaps, int destSheetWidth, int destSheetHeight, out GLFontGlyph[] destGlyphs, int destMargin, bool usePowerOfTwo)
        {
            var pages = new List <GLFontBitmap>();

            destGlyphs = new GLFontGlyph[sourceGlyphs.Length];
            GLFontBitmap currentPage             = null;
            int          maxY                    = sourceGlyphs.Max(g => g.Rect.Height);
            int          finalPageIndex          = 0;
            int          finalPageRequiredWidth  = 0;
            int          finalPageRequiredHeight = 0;

            for (int k = 0; k < 2; k++)
            {
                bool pre        = k == 0; //first iteration is simply to determine the required size of the final page, so that we can crop it in advance
                int  xPos       = 0;
                int  yPos       = 0;
                int  maxYInRow  = 0;
                int  totalTries = 0;

                for (int i = 0; i < sourceGlyphs.Length; i++)
                {
                    if (!pre && currentPage == null)
                    {
                        if (finalPageIndex == pages.Count)
                        {
                            int width  = Math.Min(destSheetWidth, usePowerOfTwo ? PowerOfTwo(finalPageRequiredWidth) : finalPageRequiredWidth);
                            int height = Math.Min(destSheetHeight, usePowerOfTwo ? PowerOfTwo(finalPageRequiredHeight) : finalPageRequiredHeight);

                            currentPage = new GLFontBitmap(new Bitmap(width, height, PixelFormat.Format32bppArgb));
                            currentPage.Clear32(255, 255, 255, 0); // clear to white, but totally transparent
                        }
                        else
                        {
                            currentPage = new GLFontBitmap(new Bitmap(destSheetWidth, destSheetHeight, PixelFormat.Format32bppArgb));
                            currentPage.Clear32(255, 255, 255, 0); // clear to white, but totally transparent
                        }
                        pages.Add(currentPage);
                    }

                    totalTries++;

                    if (totalTries > 10 * sourceGlyphs.Length)
                    {
                        throw new Exception("Failed to fit font into texture pages");
                    }

                    var rect = sourceGlyphs[i].Rect;

                    if (xPos + rect.Width + 2 * destMargin <= destSheetWidth && yPos + rect.Height + 2 * destMargin <= destSheetHeight)
                    {
                        if (!pre)
                        {
                            //add to page
                            if (sourceBitmaps[sourceGlyphs[i].Page].PixelFormat == PixelFormat.Format32bppArgb)
                            {
                                GLFontBitmap.Blit(sourceBitmaps[sourceGlyphs[i].Page], currentPage.bitmapData, rect.X, rect.Y, rect.Width, rect.Height, xPos + destMargin, yPos + destMargin);
                            }
                            else
                            {
                                GLFontBitmap.BlitMask(sourceBitmaps[sourceGlyphs[i].Page], currentPage.bitmapData, rect.X, rect.Y, rect.Width, rect.Height, xPos + destMargin, yPos + destMargin);
                            }

                            destGlyphs[i] = new GLFontGlyph(pages.Count - 1, new Rectangle(xPos + destMargin, yPos + destMargin, rect.Width, rect.Height), sourceGlyphs[i].YOffset, sourceGlyphs[i].Character);
                        }
                        else
                        {
                            finalPageRequiredWidth  = Math.Max(finalPageRequiredWidth, xPos + rect.Width + 2 * destMargin);
                            finalPageRequiredHeight = Math.Max(finalPageRequiredHeight, yPos + rect.Height + 2 * destMargin);
                        }

                        xPos     += rect.Width + 2 * destMargin;
                        maxYInRow = Math.Max(maxYInRow, rect.Height);
                        continue;
                    }

                    if (xPos + rect.Width + 2 * destMargin > destSheetWidth)
                    {
                        i--;

                        yPos += maxYInRow + 2 * destMargin;
                        xPos  = 0;

                        if (yPos + maxY + 2 * destMargin > destSheetHeight)
                        {
                            yPos = 0;

                            if (!pre)
                            {
                                currentPage = null;
                            }
                            else
                            {
                                finalPageRequiredWidth  = 0;
                                finalPageRequiredHeight = 0;
                                finalPageIndex++;
                            }
                        }
                        continue;
                    }
                }
            }
            return(pages);
        }
Exemple #5
0
        private static void RetargetGlyphRectangleOutwards(BitmapData bitmapData, GLFontGlyph glyph, bool setYOffset, byte alphaTolerance)
        {
            int startX, endX;
            int startY, endY;
            var rect = glyph.Rect;

            EmptyDel emptyPix;

            if (bitmapData.PixelFormat == PixelFormat.Format32bppArgb)
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(GLFontBitmap.EmptyAlphaPixel(data, x, y, alphaTolerance)); }
            }
            ;
            else
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(GLFontBitmap.EmptyPixel(data, x, y)); }
            };

            unsafe
            {
                for (startX = rect.X; startX >= 0; startX--)
                {
                    bool foundPix = false;
                    for (int j = rect.Y; j <= rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, startX, j))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (foundPix)
                    {
                        startX++;
                        break;
                    }
                }

                for (endX = rect.X + rect.Width; endX < bitmapData.Width; endX++)
                {
                    bool foundPix = false;
                    for (int j = rect.Y; j <= rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, endX, j))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (foundPix)
                    {
                        endX--;
                        break;
                    }
                }

                for (startY = rect.Y; startY >= 0; startY--)
                {
                    bool foundPix = false;
                    for (int i = startX; i <= endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, startY))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (foundPix)
                    {
                        startY++;
                        break;
                    }
                }

                for (endY = rect.Y + rect.Height; endY < bitmapData.Height; endY++)
                {
                    bool foundPix = false;
                    for (int i = startX; i <= endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, endY))
                        {
                            foundPix = true;
                            break;
                        }
                    }

                    if (foundPix)
                    {
                        endY--;
                        break;
                    }
                }
            }

            glyph.Rect = new Rectangle(startX, startY, endX - startX + 1, endY - startY + 1);

            if (setYOffset)
            {
                glyph.YOffset = glyph.Rect.Y;
            }
        }
Exemple #6
0
        private static void RetargetGlyphRectangleInwards(BitmapData bitmapData, GLFontGlyph glyph, bool setYOffset, byte alphaTolerance)
        {
            int startX, endX;
            int startY, endY;

            var rect = glyph.Rect;

            EmptyDel emptyPix;

            if (bitmapData.PixelFormat == PixelFormat.Format32bppArgb)
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(GLFontBitmap.EmptyAlphaPixel(data, x, y, alphaTolerance)); }
            }
            ;
            else
            {
                emptyPix = delegate(BitmapData data, int x, int y) { return(GLFontBitmap.EmptyPixel(data, x, y)); }
            };

            unsafe
            {
                for (startX = rect.X; startX < bitmapData.Width; startX++)
                {
                    for (int j = rect.Y; j < rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, startX, j))
                        {
                            goto Done1;
                        }
                    }
                }
Done1:
                for (endX = rect.X + rect.Width - 1; endX >= 0; endX--)
                {
                    for (int j = rect.Y; j < rect.Y + rect.Height; j++)
                    {
                        if (!emptyPix(bitmapData, endX, j))
                        {
                            goto Done2;
                        }
                    }
                }
Done2:
                for (startY = rect.Y; startY < bitmapData.Height; startY++)
                {
                    for (int i = startX; i < endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, startY))
                        {
                            goto Done3;
                        }
                    }
                }

Done3:
                for (endY = rect.Y + rect.Height - 1; endY >= 0; endY--)
                {
                    for (int i = startX; i < endX; i++)
                    {
                        if (!emptyPix(bitmapData, i, endY))
                        {
                            goto Done4;
                        }
                    }
                }
                Done4 :;
            }

            if (endY < startY)
            {
                startY = endY = rect.Y;
            }

            if (endX < startX)
            {
                startX = endX = rect.X;
            }

            glyph.Rect = new Rectangle(startX, startY, endX - startX + 1, endY - startY + 1);

            if (setYOffset)
            {
                glyph.YOffset = glyph.Rect.Y;
            }
        }