public CameraRay PointScreenRay(int x, int y) => CameraRay.PointScreenRay(x, y, Camera);
public CameraRay PointScreenRay() => CameraRay.PointScreenRay((int)CurrentMousePoint.X, (int)CurrentMousePoint.Y, Camera);
public CameraRay PointScreenRay(int x, int y) => CameraRay.PointScreenRay(x, y, Camera);
public CameraRay PointScreenRay() => CameraRay.PointScreenRay((int)CurrentMousePoint.X, (int)CurrentMousePoint.Y, Camera);