/// <summary>
 /// Create a new Probability object.
 /// </summary>
 /// <param name="probabilityID">Initial value of the ProbabilityID property.</param>
 public static Probability CreateProbability(global::System.Int32 probabilityID)
 {
     Probability probability = new Probability();
     probability.ProbabilityID = probabilityID;
     return probability;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Probabilities EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToProbabilities(Probability probability)
 {
     base.AddObject("Probabilities", probability);
 }