public override void Setup() { fBase = new BaseWindowStub(); fUserRef = new GDMUserReference(); fDialog = new UserRefEditDlg(fBase); fDialog.UserRef = fUserRef; fDialog.Show(); }
public override void Setup() { base.Setup(); fBase = new BaseWindowStub(); fUserRef = new GEDCOMUserReference(fBase.Context.Tree, null, "", ""); fDialog = new UserRefEditDlg(fBase); fDialog.UserRef = fUserRef; fDialog.Show(); }