public async Task <bool> DeleteClan(string clanName) { bool wasSuccess = false; try { using (var db = new ClanStorage()) { var clan = await db.Clan.FirstOrDefaultAsync(x => x.ClanName.ToLower() == clanName); if (clan != null) { db.Clan.Remove(clan); await db.SaveChangesAsync(); wasSuccess = true; } } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(wasSuccess); }
public async Task <bool> CheckIfSameClan(ulong clanleaderID, ulong playerID) { bool clanIsSame = false; try { using (var db = new ClanStorage()) { var clanLeaderClan = await db.Clan.FirstOrDefaultAsync(x => x.LeaderID == clanleaderID); var playerClan = await db.ClanUser.FirstOrDefaultAsync(x => x.UserID == playerID); if (clanLeaderClan != null && playerClan != null) { if (playerClan.ClanID == clanLeaderClan.ClanID) { clanIsSame = true; } } } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(clanIsSame); }
public async Task <bool> KickClanMember(ulong clanLeaderID, ulong userID) { bool wasSuccess = false; try { using (var db = new ClanStorage()) { var targetClan = await db.Clan.FirstOrDefaultAsync(x => x.LeaderID == clanLeaderID); if (targetClan.ClanID > 0) { var targetUser = await db.ClanUser.FirstOrDefaultAsync(x => x.UserID == userID); if (targetUser != null) { db.ClanUser.Remove(targetUser); await db.SaveChangesAsync(); wasSuccess = true; } } } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(wasSuccess); }
public async Task <bool> AssignNewClanMember(ulong clanLeaderID, string userName, ulong userID) { bool wasSuccess = false; try { using (var db = new ClanStorage()) { var targetClan = await db.Clan.FirstOrDefaultAsync(x => x.LeaderID == clanLeaderID); if (targetClan.ClanID > 0) { ClanUser clanUser = new ClanUser { ClanID = targetClan.ClanID, DateRecruited = DateTime.UtcNow, UserID = userID }; await db.ClanUser.AddAsync(clanUser); await db.SaveChangesAsync(); wasSuccess = true; } } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(wasSuccess); }
public async Task <bool> CheckIfExistingClanLeader(ulong clanleaderID) { bool userAlreadyClanLeader = false; try { using (var db = new ClanStorage()) { userAlreadyClanLeader = await db.Clan.AnyAsync(x => x.LeaderID == clanleaderID); } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(userAlreadyClanLeader); }
public async Task <bool> CheckIfExistingClanmember(ulong userID) { bool wasSuccess = false; try { using (var db = new ClanStorage()) { wasSuccess = await db.ClanUser.AnyAsync(x => x.UserID == userID); } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(wasSuccess); }
public async Task <string> GetClanName(ulong clanLeaderID) { string clanName = string.Empty; try { using (var db = new ClanStorage()) { var clan = await db.Clan.FirstOrDefaultAsync(x => x.LeaderID == clanLeaderID); if (clan != null) { clanName = clan.ClanName; } } } catch (Exception ex) { await ExceptionHandler.HandleExceptionQuietly(GetType().FullName, ExceptionHandler.GetAsyncMethodName(), ex); } return(clanName); }