private Task hide() { TweenTask task = new TweenTask( delegate { TweenGroupAlpha alpha = TweenGroupAlpha.Begin(this.gameObject, 0.15f, 0.0f); return(alpha); } ); TaskManager.PushBack(task, delegate { if (_cg != null) { _cg.alpha = 0.0f; } //Debug.LogError("????"); // if(_evtSys != null) _evtSys.enabled = true; if (this != null && this.gameObject != null) { this.gameObject.SetActive(false); } }); return(task); }
/// <summary> /// Start the tweening operation. /// </summary> static public TweenGroupAlpha Begin(GameObject go, float duration, float alpha) { TweenGroupAlpha comp = Tween.Begin <TweenGroupAlpha>(go, duration); comp.from = comp.alpha; comp.to = alpha; if (duration <= 0f) { comp.Sample(1f, true); comp.enabled = false; } return(comp); }
private Task show() { TweenTask task = new TweenTask( delegate { this.gameObject.SetActive(true); TweenGroupAlpha alpha = TweenGroupAlpha.Begin(this.gameObject, 0.3f, 1.0f); return(alpha); } ); TaskManager.PushBack(task, delegate { _cg.alpha = 1.0f; }); return(task); }
private Task hide() { TweenTask task = new TweenTask ( delegate { TweenGroupAlpha alpha = TweenGroupAlpha.Begin(this.gameObject, 0.15f, 0.0f); return(alpha); } ); TaskManager.PushBack(task, delegate { if (_cg != null) { _cg.alpha = 0.0f; } if (this != null && this.gameObject != null) { this.gameObject.SetActive(false); } }); return(task); }