private Task _popTask(string text, VoxelHead.Emotions emotion) { if (String.IsNullOrEmpty(text)) { return(new Task()); } Task task = null; if (isPop_) { Task next = _pop.next(text); task = next; } else { isPop_ = true; task = _pop.openTask(text); } TaskManager.PushFront(task, delegate { _head.talk = true; }); TaskManager.PushBack(task, delegate { _head.talk = false; _head.emotion = emotion; }); return(task); }
private Task removeFacesTask() { int can_collapse_index = 0; TaskCircle tc = new TaskCircle(); TaskManager.PushFront(tc, delegate { can_collapse_index = getCanCollapseVertexIndex(); }); Task task = new Task(); task.init = delegate() { for (int i = 0; i < 200; ++i) { collapse(vertices [can_collapse_index], vertices [can_collapse_index].collapse); can_collapse_index = getCanCollapseVertexIndex(); if (can_collapse_index == -1) { break; } } }; TaskManager.PushBack(task, delegate { if (can_collapse_index == -1) { tc.forceQuit(); } }); tc.push(task); return(tc); }
public static Task Logger(Task task, string taskName) { #if DEBUG if (_instance == null) { GameObject go = new GameObject(); go.name = "TaskLogger"; _instance = go.AddComponent <TaskLog>(); } long begin = 0; TaskManager.PushFront(task, delegate() { //time_t t = time(null) begin = DateTime.Now.Ticks; }); TaskManager.PushBack(task, delegate() { long all = DateTime.Now.Ticks - begin; if (_instance.dict_.ContainsKey(taskName)) { _instance.dict_[taskName] += all; } else { _instance.dict_[taskName] = all; } //Debug.Log(taskName + ":" + all); }); #endif return(task); }
private Task refreshTask() { TaskSet ts = new TaskSet(); if (_target.Value != _now.Value) { IRedio now = getRedio(_now.Value); if (now != null) { ts.push(now.close); } IRedio target = getRedio(_target.Value); if (target != null) { ts.push(target.open); } } TaskManager.PushFront(ts, delegate { _now = _target; }); return(ts); }
public Task _test() { TaskList tl = new TaskList(); TaskWait tw = new TaskWait(); tw.setAllTime(2.0f); tl.push(tw); Task open = this.openTask("B"); TaskManager.PushFront(open, delegate { write("从这两组图中选出你认为最"); }); tl.push(open); tl.push(new TaskWait(3.0f)); tl.push(next("八哥为什么关注了我司的!>")); tl.push(new TaskWait(3.0f)); tl.push(next("我司的八哥为什么关注了!>")); tl.push(new TaskWait(3.0f)); tl.push(closeTask()); return(tl); }
public Task task(VoxelProduct product) { Task task = new Task(); TaskManager.PushFront(task, delegate { build(product); }); return(task); }
static public Task Task(VoxelRemoveFace rsv, VoxelProduct.Product main) { Task task = new Task(); TaskManager.PushFront(task, delegate { rsv.build(main); }); return(task); }
static public Task Task(VoxelRemoveSameVertices rsv, VoxelProduct product) { Task task = new Task(); TaskManager.PushFront(task, delegate { rsv.build(product); }); return(task); }
public static Task Data2Mesh(VoxelMeshData data, Data2MeshReturn ret) //创建mesh { Task task = new Task(); TaskManager.PushFront(task, delegate() { ret(VoxelBuilder.Data2Mesh(data)); }); return(task); }
static public Task Task(VoxelData2Point d2p, VoxelProduct product) { Task task = new Task(); TaskManager.PushFront(task, delegate { Build.Run(d2p, product); }); return(task); }
public static Task Mesh2Filter(Mesh mesh, Mesh2FilterReturn ret) { Task task = new Task(); TaskManager.PushFront(task, delegate() { ret(VoxelBuilder.Mesh2Filter(mesh)); }); return(task); }
public static Task FilterAddRenderer(MeshFilter filter, Material material, FilterAddRendererReturn ret) { Task task = new Task(); TaskManager.PushFront(task, delegate() { ret(VoxelBuilder.FilterAddRenderer(filter, material)); }); return(task); }
public static Task FilterAddCollider(MeshFilter filter, FilterAddColliderReturn ret) { Task task = new Task(); TaskManager.PushFront(task, delegate() { ret(VoxelBuilder.FilterAddCollider(filter)); }); return(task); }
static public Task Task(VoxelSplitSmall vss, VoxelProduct product) { Task task = new Task(); TaskManager.PushFront(task, delegate { Build.Run(vss, product); }); return(task); }
public Task closeTask() { Task task = new Task(); TaskManager.PushFront(task, delegate { _head.close(); _pop.close(); }); return(task); }
static public Task Task(VoxelMeshBuild vmb, VoxelProduct.Product main, Dictionary <Vector3Int, VoxelHandler> all) { Task task = new Task(); TaskManager.PushFront(task, delegate { vmb.build(main, all); }); return(task); }
private Task run(string text) { Task task = setTextTask(text); TaskManager.PushFront(task, delegate { locked_ = true; }); TaskManager.PushBack(task, delegate { locked_ = false; }); return(task); }
public Task run(Task task) { TaskList tl = new TaskList(); tl.push(packTask(task)); tl.push(hide()); TaskManager.PushFront(tl, delegate { _cg.alpha = 0f; this.gameObject.SetActive(true); }); return(tl); }
private void refresh() { if (_target != _now && !_running) { Task task = refreshTask(); TaskManager.PushFront(task, delegate { _running = true; }); TaskManager.PushBack(task, delegate { _running = false; }); TaskManager.Run(task); } }
public Task closeTask() { TweenTask task = new TweenTask(delegate { Tween tween = TweenScale.Begin(_neck.gameObject, 0.3f, Vector3.zero); return(tween); }); TaskManager.PushBack(task, delegate { close(); }); TaskManager.PushFront(task, delegate { _neck.gameObject.transform.localScale = Vector3.one; }); return(task); }
public Task openTask(string text) { //TaskSet ts = new TaskSet (); TweenTask task = new TweenTask(delegate { this.gameObject.transform.localScale = Vector3.zero; Tween tween = TweenScale.Begin(this.gameObject, 0.3f, Vector3.one); tween.method = Tween.Method.BounceIn; return(tween); }); TaskManager.PushFront(task, delegate { this.write(text); this.open(); }); return(task); }
public Task openCharTask(string text) { TaskSet ts = new TaskSet(); for (int i = 0; i < _fonts.Length; ++i) { TaskList tl = new TaskList(); if (i < text.Length) { tl.push(new TaskWait(0.1f * i)); } tl.push(new TaskPack(_fonts[i].openTask)); ts.push(tl); } TaskManager.PushFront(ts, delegate { this.write(text); }); return(ts); }
private Task _task(VoxelProduct product) { // Debug.Log ("****************"); TaskList tl = new TaskList(); TaskManager.PushFront(tl, delegate { //Debug.Log("!!!!!!"); this.product_ = product; product_.draw = new VoxelDrawData(); }); for (int i = 0; i < product.voxels.Count; i += 1000) { tl.push(buildTask(i, Mathf.Min(i + 1000, product.voxels.Count), product.voxels)); } return(tl); }
public Task openTask() { if (this.isOpen()) { return(new Task()); } TweenTask task = new TweenTask(delegate { Tween tween = TweenScale.Begin(_neck.gameObject, 0.3f, Vector3.one); return(tween); }); TaskManager.PushFront(task, delegate { refersh_ = true; _neck.gameObject.transform.localScale = Vector3.zero; open(); }); return(task); }
public WebLoaderTask(string url) { pack_ = new WebPack(url); pack_.addField("a", "b"); bool isOver = false; this.init = delegate { Task web = WebTaskFactory.Instance.create(pack, succeed, error); TaskManager.PushFront(web, delegate { isOver = false; }); TaskManager.PushBack(web, delegate { isOver = true; }); this.isOver = delegate { return(isOver); }; TaskManager.Run(web); }; }
public static Task Front(this Task task, GDGeek.TaskInit frontTask) { TaskManager.PushFront(task, frontTask); return(task); }