void OnApplicationFocus(bool focusStatus) { if (focusStatus) { PluginBridge.GameObjectStarted(); } }
void OnEnable() { PluginBridge.GameObjectStarted(); }
void OnApplicationFocus(bool focusStatus) { if (focusStatus) { PluginBridge.GameObjectStarted(); } }
void OnEnable() { PluginBridge.GameObjectStarted(); }