Update() private méthode

Updates sound world.
private Update ( GameTime gameTime, int operationSet ) : void
gameTime Fusion.Engine.Common.GameTime
operationSet int
Résultat void
Exemple #1
0
        /// <summary>
        /// Updates sound.
        /// </summary>
        internal void Update(GameTime gameTime)
        {
            SoundWorld.Update(gameTime, OperationSetCounter);

            Device.CommitChanges(OperationSetCounter);
            Interlocked.Increment(ref operationSetCounter);
        }