public KillServerCommand ( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> public Command ( Invoker invoker ) { Invoker = invoker; Game = invoker.Game; Delay = 0; NoRollback = false; Terminal = false; Result = null; Name = GetType().GetCustomAttribute<CommandAttribute>().Name; Affinity = GetType().GetCustomAttribute<CommandAttribute>().Affinity; }
public Chat ( Invoker invoker ) : base(invoker) { Messages = new List<string>(); }
public FreezeClient ( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public EditMaterials ( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public BuildContentFileCmd ( Invoker invoker ) : base( invoker ) { }
public MapCommand ( Invoker invoker ) : base(invoker) { }
public SlowdownServer ( Invoker invoker ) : base(invoker) { }
/// <summary> /// Ctor /// </summary> /// <param name="ivoker"></param> public ServerDrop ( Invoker invoker ) : base(invoker) { Reason = ""; }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public ClearCmd ( Invoker invoker ) : base( invoker ) { }
public FreezeServer ( Invoker invoker ) : base(invoker) { }
/// <summary> /// Ctor /// </summary> /// <param name="ivoker"></param> public ServerInfo ( Invoker invoker ) : base(invoker) { }
public CrashClient ( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public ShowSVWorldState( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public Screenshot ( Invoker invoker ) : base(invoker) { Path = null; }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public NoRollbackCommand ( Invoker invoker ) : base(invoker) { }
public StopRefreshServerList( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public BindList ( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public Unbind ( Invoker invoker ) : base(invoker) { }
public CrashServer ( Invoker invoker ) : base(invoker) { }
/// <summary> /// /// </summary> /// <param name="invoker"></param> public Bind ( Invoker invoker ) : base(invoker) { }
public ShowModules ( Invoker invoker ) : base(invoker) { }
public DisconnectCommand ( Invoker invoker ) : base(invoker) { Message = ""; }