protected void UndimAllPortraits(Stage stage) { stage.dimPortraits = false; foreach (Character character in stage.charactersOnStage) { stage.SetDimmed(character, false); } }
protected virtual void UndimAllPortraits(Stage stage) { stage.DimPortraits = false; var charactersOnStage = stage.CharactersOnStage; for (int i = 0; i < charactersOnStage.Count; i++) { var character = charactersOnStage[i]; stage.SetDimmed(character, false); } }