Exemple #1
0
        private StashItem ProcessItem(IEntity item)
        {
            try
            {
                var mods = item?.GetComponent <Mods>();

                if (mods?.ItemRarity != ItemRarity.Rare)
                {
                    return(null);
                }

                var bIdentified = mods.Identified;
                if (bIdentified && !Settings.AllowIdentified)
                {
                    return(null);
                }

                if (mods.ItemLevel < 60)
                {
                    return(null);
                }

                var newItem = new StashItem
                {
                    BIdentified = bIdentified,
                    LowLvl      = mods.ItemLevel < 75
                };


                var bit = GameController.Files.BaseItemTypes.Translate(item.Path);

                newItem.ItemClass = bit.ClassName;
                newItem.ItemName  = bit.BaseName;

                newItem.ItemType = GetStashItemTypeByClassName(newItem.ItemClass);

                if (newItem.ItemType != StashItemType.Undefined)
                {
                    return(newItem);
                }
            }
            catch (Exception e)
            {
                LogError($"Error 0x01: {e}", 0);
                return(null);
            }

            return(null);
        }
        private StashItem ProcessItem(IEntity item)
        {
            try
            {
                if (item == null)
                {
                    return(null);
                }

                var mods = item?.GetComponent <Mods>();

                if (mods?.ItemRarity != ItemRarity.Rare)
                {
                    return(null);
                }

                var bIdentified = mods.Identified;
                if (bIdentified && !Settings.AllowIdentified)
                {
                    return(null);
                }

                if (mods.ItemLevel < 60)
                {
                    return(null);
                }

                var newItem = new StashItem
                {
                    BIdentified = bIdentified,
                    LowLvl      = mods.ItemLevel < 75
                };

                if (string.IsNullOrEmpty(item.Path))
                {
                    LogError($"Item metadata is empty. Can be fixed by restarting the game", 10);
                    return(null);
                }

                if (Settings.IgnoreElderShaper.Value)
                {
                    var baseComp = item.GetComponent <Base>();
                    if (baseComp.isElder || baseComp.isShaper)
                    {
                        return(null);
                    }
                }
                var bit = GameController.Files.BaseItemTypes.Translate(item.Path);

                if (bit == null)
                {
                    return(null);
                }
                newItem.ItemClass = bit.ClassName;
                newItem.ItemName  = bit.BaseName;
                newItem.ItemType  = GetStashItemTypeByClassName(newItem.ItemClass);



                if (newItem.ItemType != StashItemType.Undefined)
                {
                    return(newItem);
                }
            }
            catch (Exception e)
            {
                LogError($"Error in \"ProcessItem\": {e}", 10);
                return(null);
            }

            return(null);
        }