static void AntiGapcloser_OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (MenuHandler.Config.Item(gapcloser.Sender.LastCastedSpellName().ToLower()) == null) { return; } if (!MenuHandler.Config.Item(gapcloser.Sender.LastCastedSpellName().ToLower()).GetValue <bool>() || !gapcloser.Sender.IsValidTarget()) { return; } if (CheckHandler.QCount == 2 && MenuHandler.Config.Item("Ward Mechanic").GetValue <bool>() && MenuHandler.Config.Item("flee").GetValue <KeyBind>().Active&& gapcloser.Sender.Distance(ObjectManager.Player) < SpellHandler.QRange) { if (Queuer.Queue.Contains("Q") || Items.GetWardSlot() == null) { return; } ObjectManager.Player.Spellbook.CastSpell(Items.GetWardSlot().SpellSlot, ObjectManager.Player.Position.Extend(gapcloser.End, 50)); Queuer.Queue.Insert(0, "Q"); Utility.DelayAction.Add(200, () => ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos)); return; } if (gapcloser.Sender.Distance(ObjectManager.Player) < SpellHandler.WRange && !MenuHandler.Config.Item("Ward Mechanic").GetValue <bool>()) { Queuer.add("W"); return; } if (gapcloser.Sender.Distance(ObjectManager.Player) < SpellHandler.QRange && CheckHandler.QCount == 2 && !MenuHandler.Config.Item("Ward Mechanic").GetValue <bool>()) { Queuer.add("Q"); } }
static void Interrupter2_OnInterruptableTarget(Obj_AI_Hero sender, Interrupter2.InterruptableTargetEventArgs args) { if (!MenuHandler.Config.Item("EnabledInterrupter").GetValue <bool>() || !sender.IsValidTarget()) { return; } Interrupter2.DangerLevel a; switch (MenuHandler.Config.Item("minChannel").GetValue <StringList>().SelectedValue) { case "HIGH": a = Interrupter2.DangerLevel.High; break; case "MEDIUM": a = Interrupter2.DangerLevel.Medium; break; default: a = Interrupter2.DangerLevel.Low; break; } if (args.DangerLevel == Interrupter2.DangerLevel.High || args.DangerLevel == Interrupter2.DangerLevel.Medium && a != Interrupter2.DangerLevel.High || args.DangerLevel == Interrupter2.DangerLevel.Medium && a != Interrupter2.DangerLevel.Medium && a != Interrupter2.DangerLevel.High) { if (sender.Distance(ObjectManager.Player) < SpellHandler.WRange) { Queuer.add("W"); return; } if (sender.Distance(ObjectManager.Player) < 250 + 325) { Queuer.add("E", sender.Position); Queuer.add("W"); return; } if (sender.Distance(ObjectManager.Player) < SpellHandler.QRange && CheckHandler.QCount == 2) { Queuer.add("Q"); } } }
public static void burstCombo() { SH.Orbwalk(Target); if (!Target.IsValidTarget()) { return; } //kyzer 3rd q combo if (MenuHandler.getMenuBool("shyCombo") && Target.IsValidTarget(600) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && CH.QCount == 2 && Queuer.Queue.Count == 0) { Queuer.add("E", Target.Position); Queuer.add("R"); Queuer.add("Flash", Target.Position, true); Queuer.add("Q"); Queuer.add("AA"); Queuer.add("Hydra"); Queuer.add("W"); Queuer.add("AA"); Queuer.add("R2", Target); Queuer.add("Q"); } // Shy combo if (MenuHandler.getMenuBool("kyzerCombo") && Target.IsValidTarget(600) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && Queuer.Queue.Count == 0) { Queuer.add("E", Target.Position); Queuer.add("R"); Queuer.add("Flash", Target.Position, true); Queuer.add("AA"); Queuer.add("Hydra"); Queuer.add("W"); Queuer.add("R2", Target); Queuer.add("Q"); } if (Queuer.Queue.Count > 0) { return; } mainCombo(); }
public static void Obj_AI_Hero_OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { var spell = args.SData; if (!sender.IsMe) { return; } if (spell.Name == "ItemTiamatCleave") { LastTiamat = Environment.TickCount; } if (!MidQ && spell.Name.Contains("RivenBasicAttack")) { Queuer.remove("AA"); if (MenuHandler.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None && MenuHandler.Config.Item("QAA").GetValue <StringList>().SelectedIndex == 1 && MenuHandler.Config.Item("normalCombo").GetValue <KeyBind>().Active&& SH._spells[SpellSlot.Q].IsReady() && MenuHandler.getMenuBool("CQ")) { Queuer.add("Q"); } LastAa = Environment.TickCount; LastTiamatCancel = Environment.TickCount + (int)ObjectManager.Player.AttackCastDelay; LastPassive = Environment.TickCount; if (PassiveStacks >= 1) { PassiveStacks = PassiveStacks - 1; } MidAa = true; CanMove = false; CanAa = false; } if (spell.Name.Contains("RivenTriCleave")) { Queuer.remove("Q"); LastQ = Environment.TickCount; LastPassive = Environment.TickCount; LastECancelSpell = Environment.TickCount + 50; if (PassiveStacks <= 2) { PassiveStacks = PassiveStacks + 1; } if (QCount <= 1) { LastQ2 = Environment.TickCount; QCount = QCount + 1; } else if (QCount == 2) { QCount = 0; } Utility.DelayAction.Add(350, Orbwalking.ResetAutoAttackTimer); Utility.DelayAction.Add(40, () => SH.animCancel(StateHandler.Target)); MidQ = true; CanMove = false; CanQ = false; FullComboState = 0; BurstFinished = true; } if (spell.Name.Contains("RivenMartyr")) { Queuer.remove("W"); Utility.DelayAction.Add(40, () => SH.animCancel(StateHandler.Target)); LastW = Environment.TickCount; LastPassive = Environment.TickCount; LastECancelSpell = Environment.TickCount + 50; LastTiamatCancel = Environment.TickCount + (int)ObjectManager.Player.AttackCastDelay; if (LastPassive <= 2) { PassiveStacks = PassiveStacks + 1; } MidW = true; CanW = false; FullComboState = 2; } if (spell.Name.Contains("RivenFeint")) { Queuer.remove("E"); Queuer.EPos = new Vector3(); LastE = Environment.TickCount; PassiveStacks = Environment.TickCount; LastTiamatCancel = Environment.TickCount + 50; if (LastPassive <= 2) { PassiveStacks = PassiveStacks + 1; } MidE = true; CanE = false; } if (spell.Name.Contains("RivenFengShuiEngine")) { Queuer.remove("R"); if (MenuHandler.Config.Item("autoCancelR1").GetValue <bool>()) { Queuer.add("E", Game.CursorPos); } LastFr = Environment.TickCount; LastPassive = Environment.TickCount; LastECancelSpell = Environment.TickCount + 50; if (PassiveStacks <= 2) { PassiveStacks = PassiveStacks + 1; } RState = true; FullComboState = 1; } if (spell.Name.Contains("rivenizunablade")) { Queuer.remove("R2"); if (MenuHandler.Config.Item("autoCancelR1").GetValue <bool>()) { Queuer.add("Q"); } Queuer.R2Target = null; LastPassive = Environment.TickCount; if (PassiveStacks <= 2) { PassiveStacks = PassiveStacks + 1; } LastR2 = Environment.TickCount; RState = false; CanSr = false; FullComboState = 3; } }
public static void mainCombo() { SH.Orbwalk(Target); if (Queuer.Queue.Count > 0) { return; } if (!Target.IsValidTarget()) { return; } var comboRDmg = DamageHandler.getComboDmg(true, Target); var comboNoR = DamageHandler.getComboDmg(false, Target); if (CH.LastECancelSpell < Environment.TickCount && MenuHandler.getMenuBool("autoCancelE")) { CH.LastECancelSpell = int.MaxValue; SH.CastE(Target.Position); } if (CH.LastTiamatCancel < Environment.TickCount && MenuHandler.getMenuBool("autoCancelT")) { CH.LastTiamatCancel = int.MaxValue; SH.castItems(Target); } if (MenuHandler.getMenuBool("CR") && Queuer.Queue.Contains("R")) { if (SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && SH._spells[SpellSlot.Q].IsReady() && (comboNoR <Target.Health && comboRDmg> Target.Health || Player.Position.CountEnemiesInRange(600) >= MenuHandler.Config.Item("CRNO").GetValue <Slider>().Value || MenuHandler.Config.Item("forcedR").GetValue <KeyBind>().Active)) { Queuer.add("E", Target.Position); Queuer.add("Hydra"); Queuer.add("R"); Queuer.add("Q"); } if ((Player.Position.CountEnemiesInRange(600) >= MenuHandler.Config.Item("CRNO").GetValue <Slider>().Value || comboNoR < Target.Health && comboRDmg > Target.Health || MenuHandler.Config.Item("forcedR").GetValue <KeyBind>().Active) && SH._spells[SpellSlot.R].IsReady() && SH._spells[SpellSlot.E].IsReady()) { Queuer.add("R"); Queuer.add("E", Target.Position); } if (Player.Position.CountEnemiesInRange(600) >= MenuHandler.Config.Item("CRNO").GetValue <Slider>().Value || comboNoR < Target.Health && comboRDmg > Target.Health || MenuHandler.Config.Item("forcedR").GetValue <KeyBind>().Active) { Queuer.add("R"); } } if (CH.RState && !Queuer.Queue.Contains("R2")) { if (MenuHandler.getMenuBool("QWR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health) { Queuer.add("Q"); Queuer.add("W"); Queuer.add("R2", Target); return; } if (MenuHandler.getMenuBool("QR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health) { Queuer.add("Q"); Queuer.add("R2", Target); return; } if (MenuHandler.getMenuBool("WR2KS") && Target.IsValidTarget(SH.WRange) && CH.CanW && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.W].GetDamage(Target) + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health) { Queuer.add("W"); Queuer.add("R2", Target); return; } if (MenuHandler.getMenuBool("CR2") && SpellHandler._spells[SpellSlot.R].GetDamage(Target) > Target.Health) { Queuer.add("R2", Target); return; } } else { if (MenuHandler.getMenuBool("QWKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health) { Queuer.add("Q"); Queuer.add("W"); } if (MenuHandler.getMenuBool("QKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) > Target.Health) { Queuer.add("Q"); } if (MenuHandler.getMenuBool("WKS") && Target.IsValidTarget(SH.WRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health) { Queuer.add("W"); } } var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50; if (Target == null) { return; } if (MenuHandler.getMenuBool("CE") && SH._spells[SpellSlot.E].IsReady()) { if (MenuHandler.getMenuBool("UseE-GC")) { if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) && Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange)) { Queuer.add("E", Target.Position); } if (SH._spells[SpellSlot.Q].IsReady() && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) && Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50)) { Queuer.add("E", Target.Position); } } else if (Vector3.Distance(Player.Position, Target.Position) > Orbwalking.GetRealAutoAttackRange(Player)) { Queuer.add("E", Target.Position); } } if (MenuHandler.getMenuBool("CW") && SH._spells[SpellSlot.W].IsReady() && Environment.TickCount - CH.LastE >= 100 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range)) { Queuer.add("W"); } if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 100 && MenuHandler.getMenuBool("CQ") && !Queuer.Queue.Contains("Q")) { if (Target.IsValidTarget(SH.QRange) && CH.CanQ && MenuHandler.Config.Item("QAA").GetValue <StringList>().SelectedIndex == 0) { Queuer.add("Q"); } if (!Target.IsValidTarget(SH.QRange + Orbwalking.GetRealAutoAttackRange(Player)) && !Orbwalking.InAutoAttackRange(Target) && MenuHandler.getMenuBool("UseQ-GC2")) { Queuer.add("Q"); } } }