public DefaultGameContext(Size windowBoundsInPixels) { Bounds = windowBoundsInPixels; _camera = Camera.CreateOrthographic(windowBoundsInPixels); Annotations = new BucketCollection<string, IEntityRecord>(); Registry = EntityRegistry.Current; Registry.Entered += OnEntityEntered; Registry.Removed += OnEntityRemoved; Registry.SetTrigger( ForRenderables, (sender, args) => { _renderer.Entered(args.AttachedComponents); _renderer.Removed(args.DettachedComponents); }); Registry.SetTrigger( ForTransformables, (sender, args) => { _transformer.Entered(args.AttachedComponents); _transformer.Removed(args.DettachedComponents); }); Registry.SetTrigger( ForAnimatables, (sender, args) => { _timeline.Entered(args.AttachedComponents); _timeline.Removed(args.DettachedComponents); }); _camera.Background = new Color4(255, 0, 0, 255); }
public OrthographicCamera(Size boundsInPixels) { if (Main == null) { Main = this; } Bounds = boundsInPixels; Scale = 1.0f; }