/** * Connects the output channels for use by this receptacle. Causes no * events. * * @param rackChannels * One channel is expected for each valid denomination. * @param coinReturn * This is used when coins are to be returned to the user. * @param other * This is another channel that can be used to discard coins; it * can be the same as the coin return channel. */ public void Connect(Dictionary <int, CoinChannel> rackChannels, CoinChannel coinReturn, CoinChannel other) { this.coinRacks.Clear(); this.coinRacks = rackChannels; // hmm this.coinReturnChannel = coinReturn; this.otherChannel = other; }
/** * Connects an output channel to this coin rack. Any existing output * channels are disconnected. Causes no events to be announced. * * @param sink * The new output device to act as output. Can be null, which * leaves the channel without an output. */ public void Connect(CoinChannel sink) { this.sink = sink; }
/** * Connects output channels to the coin slot. Causes no events. * * @param valid * Where valid coins to be stored should be passed. * @param invalid * Where invalid coins (or coins that exceed capacity) should be * passed. */ public void Connect(CoinChannel valid, CoinChannel invalid) { this.valid = valid; this.invalid = invalid; }