public HighScoresList(HighScores hs)
        {
            InitializeComponent();
            MaximizeBox = false;
            MinimizeBox = false;

            lbl1.Text  = "1.     " + hs.scores[0].GetName() + "           " + hs.scores[0].GetPoints();
            lbl2.Text  = "2.     " + hs.scores[1].GetName() + "           " + hs.scores[1].GetPoints();
            lbl3.Text  = "3.     " + hs.scores[2].GetName() + "           " + hs.scores[2].GetPoints();
            lbl4.Text  = "4.     " + hs.scores[3].GetName() + "           " + hs.scores[3].GetPoints();
            lbl5.Text  = "5.     " + hs.scores[4].GetName() + "           " + hs.scores[4].GetPoints();
            lbl6.Text  = "6.     " + hs.scores[5].GetName() + "           " + hs.scores[5].GetPoints();
            lbl7.Text  = "7.     " + hs.scores[6].GetName() + "           " + hs.scores[6].GetPoints();
            lbl8.Text  = "8.     " + hs.scores[7].GetName() + "           " + hs.scores[7].GetPoints();
            lbl9.Text  = "9.     " + hs.scores[8].GetName() + "           " + hs.scores[8].GetPoints();
            lbl10.Text = "10.    " + hs.scores[9].GetName() + "           " + hs.scores[9].GetPoints();
        }
Exemple #2
0
 public GameFile()
 {
     highscores = new HighScores();
     controls   = new Controls();
 }