public FrogletControl() { InitializeComponent(); //figure out if the froglet tank is on or off Task.Run(() => { UpdateUI(ParticleCommunication.GetFrogletLightStatus()); }); }
public void ToggleFrogletLights(object sender, ToggledEventArgs e) { var isOn = ParticleCommunication.ToggleFrogletLight(); UpdateUI(isOn ? LightStatus.On : LightStatus.Off); }