Exemple #1
0
        /// <summary>
        /// Handles the mouse left button down click event
        /// </summary>
        /// <param name="e"></param>
        protected override void OnPreviewMouseLeftButtonDown(MouseButtonEventArgs e)
        {
            base.OnPreviewMouseLeftButtonDown(e);

            if (!e.Source.Equals(this)) // do drag if the source is the DragCanvas
            {
                isDown     = true;      // mouse is down, save the click point
                startpoint = e.GetPosition(this);
                // if an element clicked or a child of the element is clicked and has the IsDraggable property the proceed
                VisualTreeHelper.HitTest((UIElement)e.Source, new HitTestFilterCallback(MyHitTestFilter), new HitTestResultCallback(MyHitTestResult), new PointHitTestParameters(e.GetPosition((UIElement)e.Source)));
                if (isdrag)
                {
                    // if the element is a MwiChild then stop, otherwise find if the element has a parent type of MwiChild
                    if (e.Source.GetType().Equals(typeof(AnalysisChild)))
                    {
                        originalElement = (UIElement)e.Source;
                    }
                    else
                    {
                        originalElement = (UIElement)VisualTreeSearch.FindByParentType((UIElement)e.Source, typeof(AnalysisChild));
                    }
                    if (originalElement != null)
                    {
                        int zindex = Canvas.GetZIndex(originalElement);     // set the s-index of the element

                        ((AnalysisChild)originalElement).IsSelected = true; // select the element because is was clicked

                        this.CaptureMouse();                                // capture the mouse
                        e.Handled = true;                                   // handle the event
                    }
                }
            }
        }
 /// <summary>
 /// Handles the load event of an AttachableWindow
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 protected void AttachableWindow_Loaded(object sender, RoutedEventArgs e)
 {
     try
     {
         // Get the BorderWindow and add a ResizeAdorner to its AdornerLayer
         DependencyObject mSearchResult = VisualTreeSearch.Find(this, "BorderWindow");
         if (mSearchResult != null)
         {
             AdornerLayer adornerLayer = AdornerLayer.GetAdornerLayer((UIElement)mSearchResult);
             adornerLayer.Add(new ResizeAdorner((UIElement)mSearchResult, this));
         }
     }
     catch (Exception ex)
     {
         Console.Out.WriteLine(ex.ToString());
     }
 }
Exemple #3
0
        /// <summary>
        /// Drag the element about the Canvas by updating its Canavas position.
        /// </summary>
        /// <param name="currentPosition"></param>
        private void DragMoved(Point currentPosition)
        {
            double elementLeft = (currentPosition.X - startpoint.X) + originalLeft;
            double elementTop  = (currentPosition.Y - startpoint.Y) + originalTop;

            // Find the panel under the drag canavas and get its size. This way items can be dragged over
            // the minimized child elements
            DockPanel panel     = (DockPanel)VisualTreeSearch.FindByParentType(this, typeof(DockPanel));
            Size      panelSize = this.RenderSize;

            if (panel != null)
            {
                panelSize = panel.RenderSize;
            }

            // make sure the element is within the bounds of the DragCanvas
            if (elementLeft < 0)
            {
                elementLeft = 0;
            }
            else if ((elementLeft + originalElement.RenderSize.Width) > panelSize.Width)
            {
                elementLeft = panelSize.Width - originalElement.RenderSize.Width;
            }
            Canvas.SetLeft(originalElement, elementLeft);

            // make sure the element is within the bounds of the DragCanvas
            if (elementTop < 0)
            {
                elementTop = 0;
            }
            else if ((elementTop + originalElement.RenderSize.Height) > panelSize.Height)
            {
                elementTop = panelSize.Height - originalElement.RenderSize.Height;
            }
            Canvas.SetTop(originalElement, elementTop);
        }