Exemple #1
0
        private bool Import()
        {
            GameObject existingPrefab = AssetDatabase.LoadAssetAtPath <GameObject>(GetPrefabPath());

            ShowProgress("Parsing POF file", 0);

            model = POFModelParser.Parse(originalFilePath);

            ImportTextures();
            CreateMaterialAssets();
            CreateMeshAssets();
            CreatePrefabs(existingPrefab);

            return(true);
        }
Exemple #2
0
 private POFModelParser()
 {
     model = new POFModel();
 }