//TODO: Additonal ctors //TODO: Validate parameters. /// <inheritdoc /> public SMSG_MONSTER_MOVE_Payload_Vanilla(PackedGuid monsterGuid, Vector3 <float> initialMovePoint, int splineId, MonsterMoveInfo moveInfo, MonsterSplineInfo_Vanilla optionalSplineInformation) { MonsterGuid = monsterGuid; InitialMovePoint = initialMovePoint; SplineId = splineId; MoveInfo = moveInfo; OptionalSplineInformation = optionalSplineInformation; }
//TODO: Additional ctors //TODO: Validate parameters. /// <inheritdoc /> public SMSG_MONSTER_MOVE_Payload(PackedGuid monsterGuid, byte unk1, Vector3 <float> initialMovePoint, int splineId, MonsterMoveInfo moveInfo, MonsterSplineInfo optionalSplineInformation) { MonsterGuid = monsterGuid; Unk1 = unk1; InitialMovePoint = initialMovePoint; SplineId = splineId; MoveInfo = moveInfo; OptionalSplineInformation = optionalSplineInformation; }