// Constructor public FractalGen(byte threads, PictureBox PB, fractalConfig FC) { NO_OF_THREADS = threads; this.PB = PB; DrawArea = new Bitmap(FC.width, FC.height); PB.Image = DrawArea; this.FC = FC; }
// Initialize form public FormMain() { // Initialize InitializeComponent(); // Create FractalConfig FC = new fractalConfig(); }