internal AudioEndpointVolume(IAudioEndpointVolume realEndpointVolume)
        {
            uint HardwareSupp;

            _AudioEndPointVolume = realEndpointVolume;
            _Channels = new AudioEndpointVolumeChannels(_AudioEndPointVolume);
            _StepInformation = new AudioEndpointVolumeStepInformation(_AudioEndPointVolume);
            Marshal.ThrowExceptionForHR(_AudioEndPointVolume.QueryHardwareSupport(out HardwareSupp));
            _HardwareSupport = (EEndpointHardwareSupport) HardwareSupp;
            _VolumeRange = new AudioEndPointVolumeVolumeRange(_AudioEndPointVolume);
            _CallBack = new AudioEndpointVolumeCallback(this);
            Marshal.ThrowExceptionForHR(_AudioEndPointVolume.RegisterControlChangeNotify(_CallBack));
        }
Exemple #2
0
        internal AudioEndpointVolume(IAudioEndpointVolume realEndpointVolume)
        {
            uint HardwareSupp;

            _AudioEndPointVolume = realEndpointVolume;
            _Channels            = new AudioEndpointVolumeChannels(_AudioEndPointVolume);
            _StepInformation     = new AudioEndpointVolumeStepInformation(_AudioEndPointVolume);
            Marshal.ThrowExceptionForHR(_AudioEndPointVolume.QueryHardwareSupport(out HardwareSupp));
            _HardwareSupport = (EEndpointHardwareSupport)HardwareSupp;
            _VolumeRange     = new AudioEndPointVolumeVolumeRange(_AudioEndPointVolume);
            _CallBack        = new AudioEndpointVolumeCallback(this);
            Marshal.ThrowExceptionForHR(_AudioEndPointVolume.RegisterControlChangeNotify(_CallBack));
        }