public Trigger_Threshold( ManagerJob_Forestry job ) : base(job.manager) { Op = Ops.LowerThan; MaxUpperThreshold = DefaultMaxUpperThreshold; Count = DefaultCount; ThresholdFilter = new ThingFilter(); ThresholdFilter.SetDisallowAll(); ThresholdFilter.SetAllow( Utilities_Forestry.Wood, true ); }
public ManagerTab_Forestry(Manager manager) : base(manager) { _selected = new ManagerJob_Forestry(manager); }
public void DoContent( Rect rect ) { // layout: settings | trees // draw background Widgets.DrawMenuSection( rect ); // some variables float width = rect.width; float height = rect.height - _topAreaHeight - _button.y - Margin; int cols = 2; float colWidth = width / cols - Margin; List<Rect> colRects = new List<Rect>(); List<Rect> colTitleRects = new List<Rect>(); Rect buttonRect = new Rect( rect.width - _button.x, rect.height - _button.y, _button.x - Margin, _button.y - Margin ); // set up rects for ( int j = 0; j < cols; j++ ) { colRects.Add( new Rect( j * colWidth + j * Margin + Margin / 2, _topAreaHeight, colWidth, height ) ); colTitleRects.Add( new Rect( j * colWidth + j * Margin + Margin * 2.5f, 0f, colWidth, _topAreaHeight ) ); } // keep track of location Vector2 cur; // begin window GUI.BeginGroup( rect ); // settings. Text.Anchor = TextAnchor.LowerLeft; Text.Font = GameFont.Tiny; Widgets.Label( colTitleRects[0], "FMF.Options".Translate() ); Text.Font = GameFont.Small; Text.Anchor = TextAnchor.UpperLeft; GUI.DrawTexture( colRects[0], Resources.SlightlyDarkBackground ); GUI.BeginGroup( colRects[0] ); cur = Vector2.zero; // target count (1) Rect targetCountTitleRect = new Rect( cur.x, cur.y, colWidth, EntryHeight ); int currentCount = _selected.Trigger.CurCount; int designatedCount = _selected.GetWoodInDesignations(); int targetCount = _selected.Trigger.Count; Widgets.DrawAltRect( targetCountTitleRect ); Utilities.Label( targetCountTitleRect, "FMF.TargetCount".Translate( currentCount, designatedCount, targetCount ), "FMF.TargetCountTooltip".Translate( currentCount, designatedCount, targetCount ), TextAnchor.MiddleLeft, Margin ); cur.y += EntryHeight; Rect targetCountRect = new Rect( cur.x, cur.y, colWidth, Utilities.SliderHeight ); Widgets.DrawAltRect( targetCountRect ); _selected.Trigger.Count = (int)GUI.HorizontalSlider( targetCountRect, _selected.Trigger.Count, 0, 2000 ); cur.y += Utilities.SliderHeight; // Clear wind cells (2) Rect clearWindCellsRect = new Rect( cur.x, cur.y, colWidth, EntryHeight ); Utilities.DrawToggle( clearWindCellsRect, "FMF.ClearWindCells".Translate(), ref ManagerJob_Forestry.ClearWindCells ); cur.y += EntryHeight; // Allow saplings (3) Rect allowSaplingsRect = new Rect( cur.x, cur.y, colWidth, EntryHeight ); Widgets.DrawAltRect( allowSaplingsRect ); Utilities.DrawToggle( allowSaplingsRect, "FMF.AllowSaplings".Translate(), ref _selected.AllowSaplings ); cur.y += EntryHeight; // Logging area (4) Rect loggingAreaTitleRect = new Rect( cur.x, cur.y, colWidth, EntryHeight ); Utilities.Label( loggingAreaTitleRect, "FMF.LoggingArea".Translate(), anchor: TextAnchor.MiddleLeft, lrMargin: Margin ); cur.y += EntryHeight; Rect loggingAreaRect = new Rect( cur.x + Margin, cur.y, colWidth - 2 * Margin, EntryHeight ); AreaAllowedGUI.DoAllowedAreaSelectors( loggingAreaRect, ref _selected.LoggingArea ); cur.y += EntryHeight; GUI.EndGroup(); // treedefs. Text.Anchor = TextAnchor.LowerLeft; Text.Font = GameFont.Tiny; Widgets.Label( colTitleRects[1], "FMF.Trees".Translate() ); Text.Font = GameFont.Small; Text.Anchor = TextAnchor.UpperLeft; GUI.DrawTexture( colRects[1], Resources.SlightlyDarkBackground ); GUI.BeginGroup( colRects[1] ); cur = Vector2.zero; Rect outRect = colRects[1].AtZero().ContractedBy( 1f ); Rect viewRect = new Rect( 0f, 0f, outRect.width, _selected.AllowedTrees.Count * EntryHeight ); if ( viewRect.height > outRect.height ) { viewRect.width -= 16f; } // start scrolling view Widgets.BeginScrollView( outRect, ref _animalsScrollPosition, viewRect ); // list of keys in allowed trees list (all plans that yield wood in biome, static) List<ThingDef> treeDefs = new List<ThingDef>( _selected.AllowedTrees.Keys ); // toggle all Rect toggleAllRect = new Rect( cur.x, cur.y, colWidth, EntryHeight ); Widgets.DrawAltRect( toggleAllRect ); Utilities.DrawToggle( toggleAllRect, "<i>" + "FM.All".Translate() + "</i>", _selected.AllowedTrees.Values.All( v => v ), delegate { foreach ( ThingDef def in treeDefs ) { _selected.AllowedTrees[def] = true; } }, delegate { foreach ( ThingDef def in treeDefs ) { _selected.AllowedTrees[def] = false; } } ); cur.y += EntryHeight; // toggle for each tree int i = 1; foreach ( ThingDef def in treeDefs ) { Rect toggleRect = new Rect( cur.x, cur.y, colWidth, EntryHeight ); // highlight alternate rows if ( i++ % 2 == 0 ) { Widgets.DrawAltRect( toggleRect ); } // draw the toggle Utilities.DrawToggle( toggleRect, def.LabelCap, _selected.AllowedTrees[def], delegate { _selected.AllowedTrees[def] = !_selected.AllowedTrees[def]; } ); // update current position cur.y += EntryHeight; } // close scrolling view Widgets.EndScrollView(); // close tree list GUI.EndGroup(); // do the button if ( !_selected.Managed ) { if ( Widgets.TextButton( buttonRect, "FM.Manage".Translate() ) ) { // activate job, add it to the stack _selected.Managed = true; Manager.Get.JobStack.Add( _selected ); // refresh source list Refresh(); } } else { if ( Widgets.TextButton( buttonRect, "FM.Delete".Translate() ) ) { // inactivate job, remove from the stack. Manager.Get.JobStack.Delete( _selected ); // remove content from UI _selected = null; // refresh source list Refresh(); } } // close window GUI.EndGroup(); }
public void DoLeftRow( Rect rect ) { Widgets.DrawMenuSection( rect ); // content float height = _leftRowHeight; Rect scrollView = new Rect( 0f, 0f, rect.width, height ); if ( height > rect.height ) { scrollView.width -= 16f; } Widgets.BeginScrollView( rect, ref _scrollPosition, scrollView ); Rect scrollContent = scrollView; GUI.BeginGroup( scrollContent ); Vector2 cur = Vector2.zero; int i = 0; foreach ( ManagerJob_Forestry job in _jobs ) { Rect row = new Rect( 0f, cur.y, scrollContent.width, Utilities.LargeListEntryHeight ); Widgets.DrawHighlightIfMouseover( row ); if ( _selected == job ) { Widgets.DrawHighlightSelected( row ); } if ( i++ % 2 == 1 ) { Widgets.DrawAltRect( row ); } Rect jobRect = row; if ( ManagerTab_Overview.DrawOrderButtons( new Rect( row.xMax - 50f, row.yMin, 50f, 50f ), job ) ) { Refresh(); } jobRect.width -= 50f; job.DrawListEntry( jobRect, false ); if ( Widgets.InvisibleButton( jobRect ) ) { _selected = job; } cur.y += Utilities.LargeListEntryHeight; } // row for new job. Rect newRect = new Rect( 0f, cur.y, scrollContent.width, Utilities.LargeListEntryHeight ); Widgets.DrawHighlightIfMouseover( newRect ); if ( i % 2 == 1 ) { Widgets.DrawAltRect( newRect ); } Text.Anchor = TextAnchor.MiddleCenter; Widgets.Label( newRect, "<" + "FMF.NewForestryJob".Translate() + ">" ); Text.Anchor = TextAnchor.UpperLeft; if ( Widgets.InvisibleButton( newRect ) ) { Selected = new ManagerJob_Forestry(); } TooltipHandler.TipRegion( newRect, "FMF.NewForestryJobTooltip".Translate() ); cur.y += Utilities.LargeListEntryHeight; _leftRowHeight = cur.y; GUI.EndGroup(); Widgets.EndScrollView(); }
public void DoContent(Rect rect) { // layout: settings | trees // draw background Widgets.DrawMenuSection(rect); // rects var optionsColumnRect = new Rect( rect.xMin, rect.yMin, rect.width * 3 / 5f, rect.height - Margin - ButtonSize.y); var treesColumnRect = new Rect( optionsColumnRect.xMax, rect.yMin, rect.width * 2 / 5f, rect.height - Margin - ButtonSize.y); var buttonRect = new Rect( rect.xMax - ButtonSize.x, rect.yMax - ButtonSize.y, ButtonSize.x - Margin, ButtonSize.y - Margin); Vector2 position; float width; Widgets_Section.BeginSectionColumn(optionsColumnRect, "Forestry.Options", out position, out width); Widgets_Section.Section(ref position, width, DrawJobType, "FMF.JobType".Translate()); if (_selected.Type == ManagerJob_Forestry.ForestryJobType.ClearArea) { Widgets_Section.Section(ref position, width, DrawClearArea, "FMF.JobType.ClearArea".Translate()); } if (_selected.Type == ManagerJob_Forestry.ForestryJobType.Logging) { Widgets_Section.Section(ref position, width, DrawThreshold, "FM.Threshold".Translate()); Widgets_Section.Section(ref position, width, DrawAreaRestriction, "FMF.LoggingArea".Translate()); Widgets_Section.Section(ref position, width, DrawAllowSaplings); } Widgets_Section.EndSectionColumn("Forestry.Options", position); Widgets_Section.BeginSectionColumn(treesColumnRect, "Forestry.Trees", out position, out width); Widgets_Section.Section(ref position, width, DrawTreeShortcuts, "FMF.Trees".Translate()); Widgets_Section.Section(ref position, width, DrawTreeList); Widgets_Section.EndSectionColumn("Forestry.Trees", position); // do the button if (!_selected.Managed) { if (Widgets.ButtonText(buttonRect, "FM.Manage".Translate())) { // activate job, add it to the stack _selected.Managed = true; manager.JobStack.Add(_selected); // refresh source list Refresh(); } } else { if (Widgets.ButtonText(buttonRect, "FM.Delete".Translate())) { // inactivate job, remove from the stack. manager.JobStack.Delete(_selected); // remove content from UI _selected = null; // refresh source list Refresh(); } } }
public void DoLeftRow(Rect rect) { Widgets.DrawMenuSection(rect); // content float height = _leftRowHeight; var scrollView = new Rect(0f, 0f, rect.width, height); if (height > rect.height) { scrollView.width -= ScrollbarWidth; } Widgets.BeginScrollView(rect, ref _scrollPosition, scrollView); Rect scrollContent = scrollView; GUI.BeginGroup(scrollContent); Vector2 cur = Vector2.zero; var i = 0; foreach (ManagerJob_Forestry job in _jobs) { var row = new Rect(0f, cur.y, scrollContent.width, LargeListEntryHeight); Widgets.DrawHighlightIfMouseover(row); if (_selected == job) { Widgets.DrawHighlightSelected(row); } if (i++ % 2 == 1) { Widgets.DrawAltRect(row); } Rect jobRect = row; if (ManagerTab_Overview.DrawOrderButtons(new Rect(row.xMax - 50f, row.yMin, 50f, 50f), manager, job)) { Refresh(); } jobRect.width -= 50f; job.DrawListEntry(jobRect, false); if (Widgets.ButtonInvisible(jobRect)) { _selected = job; } cur.y += LargeListEntryHeight; } // row for new job. var newRect = new Rect(0f, cur.y, scrollContent.width, LargeListEntryHeight); Widgets.DrawHighlightIfMouseover(newRect); if (i % 2 == 1) { Widgets.DrawAltRect(newRect); } Text.Anchor = TextAnchor.MiddleCenter; Widgets.Label(newRect, "<" + "FMF.NewForestryJob".Translate() + ">"); Text.Anchor = TextAnchor.UpperLeft; if (Widgets.ButtonInvisible(newRect)) { Selected = new ManagerJob_Forestry(manager); } TooltipHandler.TipRegion(newRect, "FMF.NewForestryJobTooltip".Translate()); cur.y += LargeListEntryHeight; _leftRowHeight = cur.y; GUI.EndGroup(); Widgets.EndScrollView(); }