public void HasNextIsFalseAfterServerFailure() { var manager = new SingleServerManager(new ConnectionBuilder("Server=unit-test-1")); Assert.True(manager.HasNext, "SingleServerManager was not initialized with a server"); var server = manager.Next(); manager.ErrorOccurred(server, new Exception()); Assert.False(manager.HasNext, "SingleServerManager still has a server after its failure"); }
public void HasNextIsFalseAfterServerFailure() { var manager = new SingleServerManager(new ConnectionBuilder("Server=unit-test-1")); Assert.True(manager.HasNext, "SingleServerManager was not initialized with a server"); var server = manager.Next(); manager.ErrorOccurred(server,new Exception()); Assert.False(manager.HasNext, "SingleServerManager still has a server after its failure"); }
public void CanGetServerAfterError() { SingleServerManager target = new SingleServerManager(new ConnectionBuilder("Server=unit-test-1")); Server original = target.Next(); for (int i = 0; i < 10; i++) { Assert.True(target.HasNext, "SingleServerManager should always have another server available."); Server next = target.Next(); Assert.True(original.ToString().Equals(next.ToString(), StringComparison.OrdinalIgnoreCase), "SingleServerManager always returns the same server."); //mark the server as failing to set up the next test iteration. target.ErrorOccurred(next); } }
public void CanGetServerAfterError() { SingleServerManager target = new SingleServerManager(new ConnectionBuilder("Server=unit-test-1")); Server original = target.Next(); for (int i = 0; i < 10; i++) { Assert.True(target.HasNext, "SingleServerManager should always have another server available."); Server next = target.Next(); Assert.True(original.ToString().Equals(next.ToString(), StringComparison.OrdinalIgnoreCase), "SingleServerManager always returns the same server."); //mark the server as failing to set up the next test iteration. target.ErrorOccurred(next); } }