Exemple #1
0
        //bucket factory. Can build buckets with specific presets
        public static BucketFlower BuildBucket(BucketTypes BucketType, Flower.FlowerTypes FlowerType = Flower.FlowerTypes.Unused)
        {
            BucketFlower ret = new BucketFlower(BucketType, FlowerType);

            if (BucketType == BucketTypes.Single)
            {
                if (FlowerType == Flower.FlowerTypes.Unused)
                {
                    Console.WriteLine("Invalif flower type!");
                    return(null);
                }
                ret.Add(new Flower(FlowerType));
            }
            else if (BucketType == BucketTypes.Small)
            {
                ConfigHandler.EventBucketFactoryUsedConstants();
                for (int i = 0; i < 5; i++)
                {
                    ret.Add(new Flower(Flower.FlowerTypes.Trandafir));
                }
            }
            else if (BucketType == BucketTypes.Medium)
            {
                ConfigHandler.EventBucketFactoryUsedConstants();
                for (int i = 0; i < 6; i++)
                {
                    ret.Add(new Flower(Flower.FlowerTypes.Trandafir));
                }
                for (int i = 0; i < 5; i++)
                {
                    ret.Add(new Flower(Flower.FlowerTypes.Gladiola));
                }
            }
            else if (BucketType == BucketTypes.Large)
            {
                ConfigHandler.EventBucketFactoryUsedConstants();
                for (int i = 0; i < 9; i++)
                {
                    ret.Add(new Flower(Flower.FlowerTypes.Trandafir));
                }
                for (int i = 0; i < 10; i++)
                {
                    ret.Add(new Flower(Flower.FlowerTypes.Gladiola));
                }
                for (int i = 0; i < 3; i++)
                {
                    ret.Add(new Flower(Flower.FlowerTypes.Orhidea));
                }
            }
            return(ret);
        }
Exemple #2
0
        static void Main(string[] args)
        {
            //our sales report keeper
            SalesReports BookKeeper = new SalesReports();

            //make sales
            for (int i = 0; i < 20; i++)
            {
                BucketFlower bf = BucketBuilder.BuildBucket(BucketTypes.Large);
                BookKeeper.AddSoldBucket(bf);
            }
            for (int i = 0; i < 15; i++)
            {
                BucketFlower bf = BucketBuilder.BuildBucket(BucketTypes.Medium);
                BookKeeper.AddSoldBucket(bf);
            }
            for (int i = 0; i < 65; i++)
            {
                BucketFlower bf = BucketBuilder.BuildBucket(BucketTypes.Small);
                BookKeeper.AddSoldBucket(bf);
            }
            for (int i = 0; i < 20; i++)
            {
                BucketFlower bf = BucketBuilder.BuildBucket(BucketTypes.Single, Flower.FlowerTypes.Trandafir);
                BookKeeper.AddSoldBucket(bf);
            }
            for (int i = 0; i < 10; i++)
            {
                BucketFlower bf = BucketBuilder.BuildBucket(BucketTypes.Single, Flower.FlowerTypes.Orhidea);
                BookKeeper.AddSoldBucket(bf);
            }
            for (int i = 0; i < 5; i++)
            {
                BucketFlower bf = BucketBuilder.BuildBucket(BucketTypes.Single, Flower.FlowerTypes.Gladiola);
                BookKeeper.AddSoldBucket(bf);
            }

            //print out the monthly report
            BookKeeper.PrintSalesReportShort();
        }
Exemple #3
0
        //every time we make a sale of a bucket, we should add it here also
        public void AddSoldBucket(BucketFlower bucket)
        {
            Sale sale = new Sale(bucket.GetBucketType(), bucket.GetSubType(), bucket.GetCost());

            SalesMade.Add(sale);
        }