public void AddPhaser1(int ssdCode, params Arc[] arcs) { var ph1 = new WeaponHardmount { SsdCode = ssdCode.ToString(), FiringArcs = new List <Arc>(arcs), WeaponType = WeaponType.PH1 }; Weapons.Add(ph1); }
public void AddPhaser360(int ssdCode) { var ph3 = new WeaponHardmount { SsdCode = ssdCode.ToString(), FiringArcs = new List <Arc> { Arc.Unrestricted }, WeaponType = WeaponType.PH3 }; Weapons.Add(ph3); }