Exemple #1
0
 public CardsFileWriter(CardsFile cFile)
 {
     if (!isCardFileValid(cFile))
     {
         throw new ArgumentException("CardsFile object is invalid.");
     }
     else
     {
         this._cFile = cFile;
     }
 }
Exemple #2
0
        private void btnSaveAs_Click(object sender, EventArgs e)
        {
            CardsFile cFile = null;

            if (saveFileDialog1.ShowDialog() == DialogResult.OK)
            {
                cFile = new CardsFile(saveFileDialog1.FileName);
            }

            try {
                CardsFileWriter writer = new CardsFileWriter(cFile);
                writer.WriteData();
            } catch (ArgumentException) {
                MessageBox.Show("Deck data is corrupted or invalid, could not save.",
                                "Invalid or Corrupted Project Data",
                                MessageBoxButtons.OK,
                                MessageBoxIcon.Error);
            }
        }
Exemple #3
0
 private void btnLoad_Click(object sender, EventArgs e)
 {
     try {
         if (openFileDialog1.ShowDialog() == DialogResult.OK)
         {
             CardsFileReader reader = new CardsFileReader(openFileDialog1.FileName);
             // Read cards data from the file
             CardsFile cFile = reader.ReadData();
             // Populate cards data into UI
             this.deckName = cFile.DeckName;
             this.cards    = cFile.Cards;
         }
     } catch (ArgumentException) {
         MessageBox.Show(
             "The file you have selected is not valid.",
             "Invalid File",
             MessageBoxButtons.OK,
             MessageBoxIcon.Error);
     }
 }
Exemple #4
0
        /// <summary>
        /// Determines if a specified <see cref="CardsFile"/> is valid.
        /// </summary>
        /// <param name="cFile">The object to check.</param>
        /// <returns>True if the CardsFile object can be commited to a file, otherwise False.</returns>
        private bool isCardFileValid(CardsFile cFile)
        {
            bool isValid = true;

            // Check that CardsFile isn't null
            if (cFile == null)
            {
                return(false);
            }
            // Check that FileLocation isn't null
            if (cFile.FileLocation == null || cFile.FileLocation.Length < 1)
            {
                isValid = false;
            }
            // Check that CardsFile has project name
            if (cFile.DeckName == null || cFile.DeckName.Length > 0)
            {
                isValid = false;
            }

            return(isValid);
        }
Exemple #5
0
        /// <summary>
        /// Reads card data from the XML formated file specified by the file location supplied to this class's constructor.
        /// </summary>
        /// <returns>A <see cref="CardsFile"/> object populated with the data from the file.</returns>
        public CardsFile ReadData()
        {
            CardsFile       cFile = new CardsFile(this._fileLoc);
            List <CardData> cards = new List <CardData>();
            XmlDocument     doc   = new XmlDocument();

            doc.Load(this._fileLoc);
            // Get Deck Name and populate in cFile variable
            cFile.DeckName = doc.SelectSingleNode("/Cards").Attributes["DeckName"].Value;
            // Read each Card in the xml file and store in cards variable
            foreach (XmlNode node in doc.SelectNodes("/Cards/Card"))
            {
                CardData card = new CardData();
                card.Question = node.SelectSingleNode("Question").InnerText;
                card.Answer   = node.SelectSingleNode("Answer").InnerText;
                cards.Add(card);
            }
            // Populate cards data in cFile variable
            cFile.Cards = cards.ToArray();

            return(cFile);
        }