Exemple #1
0
 public void Init()
 {
     bird  = new Player(200, 200);
     wall1 = new TheWall(550, -200, true);
     wall2 = new TheWall(550, 300);
     timer1.Start();
 }
Exemple #2
0
 private void CreateNewWall()
 {
     if (wall1.x < bird.x - 400)
     {
         Random r = new Random();
         int    y1;
         int    u;
         y1    = r.Next(-200, -100);
         u     = r.Next(450, 600);
         wall1 = new TheWall(450, y1, true);
         wall2 = new TheWall(450, y1 + u);
         bird.score++;
         this.Text = "Flappy Bird Score: " + bird.score;
     }
 }
Exemple #3
0
        private bool Collide(Player player, TheWall wall)

        {
            PointF delta = new PointF();

            delta.X = (bird.x + bird.size / 2) - (wall.x + wall.sizeX / 2);
            delta.Y = (bird.y + bird.size / 2) - (wall.y + wall.sizeY / 2);
            if (Math.Abs(delta.X) <= bird.size / 2 + wall.sizeX / 2)
            {
                if (Math.Abs(delta.Y) <= bird.size / 2 + wall.sizeY / 2)
                {
                    return(true);
                }
            }
            return(false);
        }