/// <summary> /// Update the ConnectionArgs object when the user changes his nick. /// </summary> private void MyNickChanged(object sender, NickChangeEventArgs e) { if (_connectionArgs.Nick == e.User.Nick) { _connectionArgs.Nick = e.NewNick; } }
private void Channel_OnNick(object sender, NickChangeEventArgs e) { AddMessage(ChannelStrings.NickChange.With(e.User.Nick, e.NewNick)); }
private void Listener_OnNick(object sender, NickChangeEventArgs e) { OnNick.Fire(this, new NickChangeEventArgs(e.User, e.NewNick)); foreach (KeyValuePair<string, Channel> item in _channels) { if (item.Value.HasUser(e.User.Nick)) { item.Value.NickChange(e.User, e.NewNick); } } }
private void Channel_OnNick(object sender, NickChangeEventArgs ea) { AddLine(ChannelStrings.NickChange.With(ea.User.Nick, ea.NewNick)); }
/// <summary> /// Update the ConnectionArgs object when the user changes his nick. /// </summary> private void MyNickChanged(object sender, NickChangeEventArgs e) { if (_connectionArgs.Nick == e.User.Nick) _connectionArgs.Nick = e.NewNick; }