public static Vector2d GetAngleVectorDeg(double degrees) { return(FlaiMath.GetAngleVector(FlaiMath.ToRadians(degrees))); }
public static Vector2f GetAngleVectorDeg(float degrees) { return(FlaiMath.GetAngleVector(FlaiMath.ToRadians(degrees))); }
public static Vector2d GetAngleVectorDeg(double degrees) { return(FlaiMath.GetAngleVector(FlaiMath.ToRadians(degrees))); }
public static Vector2f GetAngleVectorDeg(float degrees) { return(FlaiMath.GetAngleVector(FlaiMath.ToRadians(degrees))); }